NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Common/LayerDefine.cs

18 lines
346 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Common
{
public static class LayerDefine
{
public const int UNIT = 6;
public const int GROUND = 7;
public const int Skill = 8;
public const int TeamEdit = 9;
}
}