27 lines
690 B
C#
27 lines
690 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AddressableAssets.ResourceLocators;
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using UnityEngine.ResourceManagement.AsyncOperations;
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public class VersionUpdateParam
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{
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public AsyncOperationHandle OP { get; private set; }
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public VersionUpdateParam(AsyncOperationHandle oP)
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{
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OP = oP;
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}
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}
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public class VersionUpdater
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{
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private static void SetVersionUpdateUIParam(AsyncOperationHandle op)
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{
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VersionUpdateParam param = new VersionUpdateParam(op);
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var versionUpdateUI = UnityEngine.Object.FindObjectOfType<UI_VersionUpdate>();
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versionUpdateUI.SetParams(param);
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}
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}
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