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using Gameplay.Guide;
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using PhxhSDK;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Gameplay.FirstTimeFlow
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{
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/// <summary>
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/// 新号强制流程管理器
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/// </summary>
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public sealed class FirstTimeFlowManager : Singlenton<GuideManager>
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{
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}
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} |