NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/State/SummonStateWaitRemove.cs

27 lines
610 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Summon
{
using Gameplay.Area;
using Gameplay.Bullet;
using Gameplay.Skill;
using LTGame;
public class SummonStateWaitRemove : BaseSummonState
{
public SummonStateWaitRemove(BaseSummon owner) : base(owner, ESummonState.WaitRemove)
{
}
protected override void _OnEnter(NBaseState exitState, object param)
{
base._OnEnter(exitState, param);
owner.needRemove = true;
}
}
}