NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Buff/Impl/BuffChangeReadyArea.cs

20 lines
344 B
C#

namespace Gameplay.Buff
{
public class BuffChangeReadyArea : BaseBuff
{
protected override void _OnAdd()
{
base._OnAdd();
// 修改上阵区域
}
protected override void _OnRemove()
{
base._OnRemove();
// 恢复上阵区域
}
}
}