166 lines
4.2 KiB
C#
166 lines
4.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using UnityEngine.UIElements;
|
|
using Button = UnityEngine.UI.Button;
|
|
using Image = UnityEngine.UI.Image;
|
|
using Toggle = UnityEngine.UI.Toggle;
|
|
using ScrollView = PhxhSDK.PhxhScrollView;
|
|
using Framework;
|
|
using Cysharp.Threading.Tasks;
|
|
using DG.Tweening;
|
|
using System;
|
|
using Gameplay.Net;
|
|
|
|
public class UI_VehiclePartTreeDetailController : UIWindow
|
|
{
|
|
#region UI
|
|
//UI GameObj
|
|
///Auto Gen Start///
|
|
public Image Image_Bg;
|
|
public TMP_Text Text_Name;
|
|
public Button Button_Check;
|
|
public Image Image_Attributes;
|
|
public TMP_Text Text_AttributesTitle;
|
|
public Image Image_UpSign_Hp;
|
|
public Image Image_UpBg_Hp;
|
|
public TMP_Text Text_Title_Hp;
|
|
public TMP_Text Text_UpTitle_Hp;
|
|
public TMP_Text Text_Value_Hp;
|
|
public Image Image_UpSign_MemberCount;
|
|
public Image Image_UpBg_MemberCount;
|
|
public TMP_Text Text_Title_MemberCount;
|
|
public TMP_Text Text_UpTitle_MemberCount;
|
|
public TMP_Text Text_Value_MemberCount;
|
|
public Image Image_UpSign_Def;
|
|
public Image Image_UpBg_Def;
|
|
public TMP_Text Text_Title_Def;
|
|
public TMP_Text Text_UpTitle_Def;
|
|
public TMP_Text Text_Value_Def;
|
|
public Image Image_UpSign_Atk;
|
|
public Image Image_UpBg_Atk;
|
|
public TMP_Text Text_Title_Atk;
|
|
public TMP_Text Text_UpTitle_Atk;
|
|
public TMP_Text Text_Value_Atk;
|
|
public Image Image_UpSign_BulletCount;
|
|
public Image Image_UpBg_BulletCount;
|
|
public TMP_Text Text_Title_BulletCount;
|
|
public TMP_Text Text_UpTitle_BulletCount;
|
|
public TMP_Text Text_Value_BulletCount;
|
|
public Image Image_UpSign_Speed;
|
|
public Image Image_UpBg_Speed;
|
|
public TMP_Text Text_Title_Speed;
|
|
public TMP_Text Text_UpTitle_Speed;
|
|
public TMP_Text Text_Value_Speed;
|
|
public Image Image_Terrain;
|
|
public TMP_Text Text_TerrainTitle;
|
|
public TMP_Text Text_Title_Ground;
|
|
public TMP_Text Text_Value_Ground;
|
|
public TMP_Text Text_Title_Mountain;
|
|
public TMP_Text Text_Value_Mountain;
|
|
public TMP_Text Text_Title_Snow;
|
|
public TMP_Text Text_Value_Snow;
|
|
public TMP_Text Text_Title_Wood;
|
|
public TMP_Text Text_Value_Wood;
|
|
public Image Image_SkillBg;
|
|
public Image Image_VehicleSkill;
|
|
public TMP_Text Text_TitleSkill;
|
|
public TMP_Text Text_SkillName;
|
|
public TMP_Text Text_ClassTitle;
|
|
public TMP_Text Text_SkillLevel;
|
|
public Image Image_SkillIcon;
|
|
public Image Image_SkillCoolingTimeBg;
|
|
public TMP_Text Text_SkillCoolingTimeValue;
|
|
public TMP_Text Text_SkillInfo;
|
|
public Button Button_Equipment;
|
|
|
|
///Auto Gen End///
|
|
#endregion
|
|
|
|
|
|
private long ID;
|
|
|
|
public async static UniTask<UIWindow> Open(long TreeNodeID)
|
|
{
|
|
return await UIManager.Instance.CreateAndOpenWindow(UINameConst.UI_VehiclePartTreeDetail, TreeNodeID);
|
|
}
|
|
|
|
// deal with input data
|
|
public override void PreLoad(object data = null)
|
|
{
|
|
ID = (long)data;
|
|
DebugUtil.Log("Vehicle Part Tree Detail ID: " + ID);
|
|
}
|
|
|
|
// Use this for initialization
|
|
public override void OnInit()
|
|
{
|
|
//bind UI GameObj
|
|
UI_VehiclePartTreeDetailBinder.GetComponents(this);
|
|
|
|
VehicleDevelopmentInfo info = Actor.Instance.Character.GetVehicleDevelopment(ID);
|
|
if (info != null)
|
|
{
|
|
Button_Equipment.gameObject.SetActive(false);
|
|
}
|
|
BindButton(Button_Equipment, OnUpgradeClick);
|
|
|
|
Text_Name.text = ID.ToString();
|
|
|
|
Image_Bg.GetComponent<RectTransform>().pivot = new Vector2(0, 0.5f);
|
|
OnSwitchAnim(true);
|
|
var BgClose = FindObj("Bg_Close");
|
|
BindButton(BgClose, () =>
|
|
{
|
|
OnSwitchAnim(false, () =>
|
|
{
|
|
CloseWindow();
|
|
});
|
|
});
|
|
}
|
|
|
|
void OnSwitchAnim(bool isShow, Action callback = null)
|
|
{
|
|
if (isShow)
|
|
{
|
|
//play show anim
|
|
Image_Bg.GetComponent<RectTransform>().DOPivotX(1f, 0.5f).SetEase(Ease.OutBack).OnComplete(() => callback?.Invoke());
|
|
}
|
|
else
|
|
{
|
|
Image_Bg.GetComponent<RectTransform>().DOPivotX(0f, 0.5f).OnComplete(() => callback?.Invoke());
|
|
}
|
|
}
|
|
|
|
//invoke when open window
|
|
protected override void OnShowWindow(object data = null)
|
|
{
|
|
|
|
}
|
|
|
|
//invoke when reload window
|
|
protected override void OnReloadWindow(object data = null)
|
|
{
|
|
|
|
}
|
|
|
|
//invoke when close window
|
|
protected override void OnHideWindow()
|
|
{
|
|
|
|
}
|
|
|
|
//invoke when destroy
|
|
public override void OnRelease()
|
|
{
|
|
base.OnRelease();
|
|
}
|
|
|
|
void OnUpgradeClick()
|
|
{
|
|
if (VehicleCultivateManager.Instance.Get(ID).Upgrade())
|
|
CloseWindow();
|
|
}
|
|
} |