NLDClient-yudde/Tool/Channels/BilibiliDev/Assets/Plugins/Android/AndroidManifest.xml

42 lines
1.8 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="oplus.permission.settings.LAUNCH_FOR_EXPORT" />
<application
android:allowBackup="true"
android:supportsRtl="true"
android:name="com.phxh.nld.App"
android:usesCleartextTraffic="true">
<uses-library
android:name="org.apache.http.legacy"
android:required="false"/>
<activity
android:name="com.phxh.nld.GSCDemoPlayerActivity"
android:exported="true"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data
android:name="unityplayer.UnityActivity"
android:value="true" /> <!-- 加上这个Unity中需要 -->
</activity>
<!--是否为付费下载游戏,付费下载游戏填true免费下载游戏填false-->
<!--付费下载游戏指的是用户只有先购买才能下载,与游戏内购是有区别的-->
<meta-data
android:name="BSGameSdk_PaidGame"
android:value="false" />
</application>
</manifest>