NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/LoadingExecutor/LoadingInfo.cs

40 lines
802 B
C#

namespace Gameplay
{
public class LoadingInfo
{
public enum EStatus
{
None,
Loading,
Finish,
Failed,
}
public int Current;
public int Max;
public string Desc;
public EStatus Status;
}
public enum LoadingResult
{
/// <summary>
/// 完成加载
/// </summary>
Success = 0,
/// <summary>
/// 加载出错(测试)
/// </summary>
ErrorTest = 1,
/// <summary>
/// 启动游戏时网络连接出错
/// </summary>
GameStartSevNetError = 2,
/// <summary>
/// 当前设备网络问题
/// </summary>
DeviceNetError = 3,
}
}