|
Schemas
|
后处理
|
2024-01-16 19:59:35 +08:00 |
|
Built In Data.asset
|
【asset】
|
2023-10-23 19:34:02 +08:00 |
|
Built In Data.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Character.asset
|
修改载具模型为新的加载路径
|
2024-01-15 12:12:47 +08:00 |
|
Character.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Config_Common.asset
|
addressable
|
2024-01-04 17:22:53 +08:00 |
|
Config_Common.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Default Local Group.asset
|
Revert "【default group】change"
|
2024-01-10 15:35:23 +08:00 |
|
Default Local Group.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
GFX.asset
|
【asset】
|
2023-10-23 19:34:02 +08:00 |
|
GFX.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
HotUpdateDlls.asset
|
【lfs】取消asset文件
|
2023-10-23 19:08:20 +08:00 |
|
HotUpdateDlls.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Level.asset
|
addressable改
|
2024-01-05 19:36:25 +08:00 |
|
Level.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Level_BuildIn.asset
|
【asset】
|
2023-10-23 19:34:02 +08:00 |
|
Level_BuildIn.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
PostProcessPrefabs.asset
|
营地关卡后处理合批
|
2024-01-24 18:44:05 +08:00 |
|
PostProcessPrefabs.asset.meta
|
后处理
|
2024-01-16 19:59:35 +08:00 |
|
PostProcessScenes.asset
|
试做商店场景
|
2024-01-19 14:34:19 +08:00 |
|
PostProcessScenes.asset.meta
|
后处理
|
2024-01-16 19:59:35 +08:00 |
|
Scenes.asset
|
场景后处理数据
|
2024-01-16 19:59:43 +08:00 |
|
Scenes.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Schemas.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
SplitCharacter.asset
|
提交
|
2024-01-17 19:44:09 +08:00 |
|
SplitCharacter.asset.meta
|
重新导出所有角色,重新分组资源
|
2024-01-04 16:21:26 +08:00 |
|
UI.asset
|
修改prefab
|
2023-11-01 16:31:19 +08:00 |
|
UI.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |