NLDClient-yudde/ProjectNLD/Assets/Config/Levels/LevelData_1_100001.json

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{
"patrolRoadData": [],
"patrolRegionData": [],
"preparingRegionId": 0,
"preparingRegionToward": 2,
"fallbackRegionId": 1,
"enemyFallbackRegionId": 2,
"pvpDefendRegionId": 0,
"pvpDefendToward": 0,
"scoreLevel": false,
"starTarget": [
{
"conditionType": 12,
"conditionArgs": [
{
"paramName": "时间",
"enumType": "",
"Arg": 600.0
}
],
"score": 0,
"killEnemyIDList": [],
"job": 0,
"roleID": 0,
"isPass": 0,
"unitIDList": []
},
{
"conditionType": 12,
"conditionArgs": [
{
"paramName": "时间",
"enumType": "",
"Arg": 300.0
}
],
"score": 0,
"killEnemyIDList": [],
"job": 0,
"roleID": 0,
"isPass": 0,
"unitIDList": []
},
{
"conditionType": 8,
"conditionArgs": [],
"score": 0,
"killEnemyIDList": [],
"job": 0,
"roleID": 0,
"isPass": 0,
"unitIDList": []
}
],
"scoreTarget": [],
"spawnMonsterDatas": [],
"waveInfoDatas": [],
"levelTriggerDatas": [],
"initialHealthPercent": 1.0,
"initialShieldPercent": 1.0,
"progressGuideDatas": [],
"setFlagGuideDatas": [],
"infoPanelGuideDatas": [],
"refreshPoints": [],
"npcInfos": [
{
"index": 1,
"id": 10000101,
"position": {
"x": 3,
"y": 10,
"magnitude": 10.4403067,
"sqrMagnitude": 109
},
"shield": 0.0,
"ph": 0.0,
"morale": 0.0,
"buff": [],
"deBuff": [],
"npcToward": 0,
"groups": [],
"defensiveDistance": 0,
"aiTypeID": 0,
"isHideOnLoad": false,
"waveIndex": 0,
"refreshTime": 0,
"specifyRoadID": -1,
"showRoadLine": false,
"specifyRegionID": -1,
"presetPathId": -1,
"troopId": 0,
"isOpenInvestigate": true
},
{
"index": 2,
"id": 10000101,
"position": {
"x": 4,
"y": 10,
"magnitude": 10.7703295,
"sqrMagnitude": 116
},
"shield": 0.0,
"ph": 0.0,
"morale": 0.0,
"buff": [],
"deBuff": [],
"npcToward": 0,
"groups": [],
"defensiveDistance": 0,
"aiTypeID": 0,
"isHideOnLoad": false,
"waveIndex": 0,
"refreshTime": 0,
"specifyRoadID": -1,
"showRoadLine": false,
"specifyRegionID": -1,
"presetPathId": -1,
"troopId": 0,
"isOpenInvestigate": true
}
],
"midNpcInfos": [],
"selfNpcInfos": [],
"npcGroupInfos": {},
"CapturePoints": [],
"flagStartPoints": [],
"flagEndPoints": [],
"fallbackSinglePoints": [],
"fallbackReusablePoints": [],
"fallBackCount": 0
}