NLDClient-yudde/ProjectNLD/Assets/Config/Levels/LevelData_1_100010.json

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16 KiB
JSON

{
"patrolRoadData": [
{
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]
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{
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]
}
],
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{
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{
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]
}
],
"preparingRegionId": 0,
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"fallbackRegionId": 1,
"enemyFallbackRegionId": 4,
"pvpDefendRegionId": 0,
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"scoreLevel": false,
"starTarget": [
{
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"unitIDList": []
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{
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],
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},
{
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{
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}
],
"spawnMonsterDatas": [],
"waveInfoDatas": [],
"levelTriggerDatas": [],
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"progressGuideDatas": [
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"triggerCondition": {
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],
"score": 0,
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}
}
],
"setFlagGuideDatas": [
{
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"unitType": 2,
"setFlagID": 96,
"setFlagKey": "Guide_841",
"note": "继续沿公路前进,歼灭残敌",
"guideTagID": 1,
"guideTagPath": "",
"triggerCondition": {
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},
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}
},
{
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"setFlagType": 0,
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"setFlagID": 145,
"setFlagKey": "Guide_843",
"note": "进攻残敌所在据点",
"guideTagID": 1,
"guideTagPath": "",
"triggerCondition": {
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"_args": [
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}
}
],
"infoPanelGuideDatas": [
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"titleKey": "Guide_811",
"noteTitle": "残弹说明",
"contentKey": "Guide_812",
"noteContent": "引导内容",
"triggerCondition": {
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53.0
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}
],
"score": 0,
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}
},
{
"id": 8,
"titleKey": "Guide_813",
"noteTitle": "清理残余敌人",
"contentKey": "Guide_814",
"noteContent": "敌人正在负隅顽抗,消灭最后的敌人,完成任务目标!",
"triggerCondition": {
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"_args": [
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53.0
],
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],
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},
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"Arg": 1000.0
}
],
"score": 0,
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}
}
],
"listAIBroadcastData": [
{
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"unitIDList": [
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]
},
"aiBroadcastTargetType": 3,
"listTargetId": [
1
],
"AIAction": 4,
"AIActionTarget": 3,
"actionTargetId": 2,
"AIState": 1,
"AIPresetChangeType": 4,
"AIPresetId": 0,
"isLoopPatrol": false,
"PatrolId": 0,
"listBuildType": [],
"IsBackBirth": false,
"reachSpeedType": false,
"reachOpenAttack": false,
"isBackState": false,
"isLimitDistance": false
}
],
"refreshPoints": [],
"npcInfos": [
{
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"id": 10001014,
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},
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"buff": [],
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"waveIndex": 0,
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},
{
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{
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],
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],
"selfNpcInfos": [],
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}