NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Data/EAnimDownState.cs

19 lines
555 B
C#

namespace Gameplay.Character
{
public static class EAnimDownState
{
public const int IDLE = 0;
public const int MOVE_FORWARD = 1;
public const string S_IDLE = "idle";
public const string S_MOVE_FORWARD = "move_forward";
public const string S_MOVE_BACK = "move_back";
public const string S_MOVE_LEFT = "move_left";
public const string S_MOVE_RIGHT = "move_right";
public const string S_C_MOVE_FORWARD = "c_move_forward";
public const string S_C_IDLE = "c_idle";
}
}