NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/FakeFight/CmpFakeFightScene.cs

24 lines
371 B
C#

using UnityEngine;
namespace Gameplay.FakeFight
{
public class CmpFakeFightScene : MonoBehaviour
{
public int m_TimeLineId;
public int m_SkillId;
public Vector3 targetPos;
public void ForceInit(int skillId, int timelineId)
{
m_TimeLineId = timelineId;
m_SkillId = skillId;
}
}
}