NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Framework/Audio/AudioUnityMgr.cs

31 lines
395 B
C#

using PhxhSDK;
using UnityEngine;
using Framework;
public class AudioUnityMgr: Singlenton<AudioUnityMgr>, IInitable, IStart, IUpdatable
{
public GameObject initGameObject;
public void Start()
{
}
public void Init()
{
}
public void Release()
{
}
public void Update(float dt)
{
}
}