NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/UINode/UIHerosHeadItemNode.cs

36 lines
970 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
//角色显示设置类
public class UIHerosHeadItemNode : UIHeadItemNodeBase
{
public Image Image_BattleReady;
//public Image Image_BattleReadyArrow;
public Image Image_HP_BG;
public Image Image_BattleHp;
public Image Image_BattleArmor;
//public Image Image_CharacteStatusBar;
//public Image Image_CharacterShadow;
public Image Image_SkillCDFull;
public Image Image_HeadPic;
public Image Image_professionSapper;
public Image Image_StateRetreat;
public Image Image_MoraleStatusBar;
//public Image Image_StatusBarBlue;
public Image Image_BattleMorale;
public Button Button_CharacterPicRect;
//public Image Image_Dead;
public Image Image_Selected;
public GameObject GameObject_HP;
public GameObject Content;
public TMP_Text Text_Number;
public Image Image_Number;
public ButtonUpDrag ButtonEx_CharacterPicRect;
}