NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Buff/Data/BuffConfigData.cs

17 lines
340 B
C#

namespace Gameplay.Buff
{
public class BuffConfigData
{
public int id;
public string name;
public int buffType; // BUFF 类型
public int existType; // 持续类型
public int triggerType; // 触发类型
public float maxExistTime;
public float triggerUnitTime;
}
}