NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Condition/Conditions/ConditionPlayerSkillUpgrade...

21 lines
514 B
C#

using System.Collections.Generic;
using Framework;
using Gameplay.Level;
using Framework.Condition;
/// <summary>
/// 指挥官技能是否解锁
/// </summary>
public class ConditionPlayerSkillUpgradeLevel : ICondition
{
public EventManager.EventName SignalName => EventManager.EventName.CultivatePlayerSkillUpgradeCondition;
public bool Check(List<float> args)
{
var lv = (int)args[0];
var sumlevel = PlayerSkillUpgradeHelper.GetSumLevel();
return sumlevel>=lv;
}
}