NLDClient-yudde/ProjectNLD/Assets/Editor/Scene/PostProcessInstructorInspec...

21 lines
541 B
C#

using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector.Editor;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(PostProcessInstructor))]
public class PostProcessInstructorInspector : OdinEditor
{
private PostProcessInstructor Target => target as PostProcessInstructor;
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (GUILayout.Button("后处理"))
{
ObjectPostProcessorManager.Instance.PostProcess(Target);
}
}
}