| .. |
|
NLD_Charactor.shader
|
…
|
|
|
NLD_Charactor.shader.meta
|
…
|
|
|
NLD_Charactor_Dead.shader
|
【shader】精简shader
|
2025-07-17 15:39:09 +08:00 |
|
NLD_Charactor_Dead.shader.meta
|
…
|
|
|
NLD_Charactor_Display.shader
|
【shader】修改display shader
|
2025-06-12 12:27:53 +08:00 |
|
NLD_Charactor_Display.shader.meta
|
【渲染】眼睛遮挡效果部分资源提交
|
2025-06-10 16:43:21 +08:00 |
|
NLD_Charactor_Eye.shader
|
【渲染】眼睛遮挡效果部分资源提交
|
2025-06-10 16:43:21 +08:00 |
|
NLD_Charactor_Eye.shader.meta
|
…
|
|
|
NLD_Charactor_Eyebows.shader
|
【渲染】眼睛遮挡效果部分资源提交
|
2025-06-10 16:43:21 +08:00 |
|
NLD_Charactor_Eyebows.shader.meta
|
…
|
|
|
NLD_Charactor_Face.shader
|
…
|
|
|
NLD_Charactor_Face.shader.meta
|
…
|
|
|
NLD_Charactor_Head.shader
|
…
|
|
|
NLD_Charactor_Head.shader.meta
|
…
|
|
|
NLD_Charactor_Head_NORecvShadow.shader
|
…
|
|
|
NLD_Charactor_Head_NORecvShadow.shader.meta
|
…
|
|
|
NLD_Charactor_InFight.shader
|
…
|
|
|
NLD_Charactor_InFight.shader.meta
|
…
|
|
|
NLD_Charactor_InFight_TouShi.shader
|
【渲染】不在绘制中立目标外描边
|
2025-07-03 14:23:49 +08:00 |
|
NLD_Charactor_InFight_TouShi.shader.meta
|
【战斗】增加透视效果
|
2025-06-05 13:54:22 +08:00 |
|
NLD_Charactor_Lambert.shader
|
…
|
|
|
NLD_Charactor_Lambert.shader.meta
|
…
|
|
|
NLD_Charactor_Lambert_NoOutline.shader
|
…
|
|
|
NLD_Charactor_Lambert_NoOutline.shader.meta
|
…
|
|
|
NLD_Charactor_Lambert_NoShadow.shader
|
…
|
|
|
NLD_Charactor_Lambert_NoShadow.shader.meta
|
…
|
|
|
NLD_Charactor_NoOutline.shader
|
…
|
|
|
NLD_Charactor_NoOutline.shader.meta
|
…
|
|
|
NLD_Charactor_NoRecvShadow.shader
|
…
|
|
|
NLD_Charactor_NoRecvShadow.shader.meta
|
…
|
|
|
NLD_Charactor_Old.shader
|
…
|
|
|
NLD_Charactor_Old.shader.meta
|
…
|
|
|
NLD_Charactor_Simple.shader
|
…
|
|
|
NLD_Charactor_Simple.shader.meta
|
…
|
|
|
NLD_Charactor_Transparent.shader
|
【shader】精简shader
|
2025-07-17 15:39:09 +08:00 |
|
NLD_Charactor_Transparent.shader.meta
|
…
|
|
|
NLD_Scene_Lambert.shader
|
【渲染】场景shader不再读取R通道
|
2025-04-21 13:19:15 +08:00 |
|
NLD_Scene_Lambert.shader.meta
|
…
|
|
|
NLD_Scene_Lambert_DoubleSide.shader
|
【渲染】场景shader不再读取R通道
|
2025-04-21 13:19:15 +08:00 |
|
NLD_Scene_Lambert_DoubleSide.shader.meta
|
…
|
|
|
NLD_Scene_Lightmap.shader
|
【烘焙】修改烘焙流程
|
2025-05-15 19:28:59 +08:00 |
|
NLD_Scene_Lightmap.shader.meta
|
…
|
|
|
NLD_Scene_Lightmap_Ground.shader
|
【shader】地面lightmap shader支持透明裁剪
|
2025-06-03 16:37:40 +08:00 |
|
NLD_Scene_Lightmap_Ground.shader.meta
|
【烘焙】新增地面shader
|
2025-04-08 14:00:22 +08:00 |
|
NLD_Test.shader
|
…
|
|
|
NLD_Test.shader.meta
|
…
|
|
|
NLD_Vehicle.shader
|
【渲染】载具shader增加半透支持
|
2025-07-07 12:11:46 +08:00 |
|
NLD_Vehicle.shader.meta
|
【shader】提交新shader
|
2025-06-05 14:58:36 +08:00 |