40 lines
1.0 KiB
C#
40 lines
1.0 KiB
C#
using TMPro;
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using Button = UnityEngine.UI.Button;
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using Image = UnityEngine.UI.Image;
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public class UIDefeatGameBinder
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{
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public static void GetComponents(UIDefeatGameController window)
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{
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window.Image_BG = window.GetComponent<Image>("Image_BG");
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window.Text_ChallengeDefeatTItle = window.GetComponent<TMP_Text>("Image_BG/Text_ChallengeDefeatTItle");
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window.Button_ReturnMainScene = window.GetComponent<Button>("Image_BG/Button_ReturnMainScene");
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window.Text_ReturnMainScene = window.GetComponent<TMP_Text>("Image_BG/Button_ReturnMainScene/Text_ReturnMainScene");
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window.Button_Stronger = window.GetComponent<Button>("Image_BG/Button_Stronger");
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window.Text_Stronger = window.GetComponent<TMP_Text>("Image_BG/Button_Stronger/Text_Stronger");
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}
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/****** 定义变量语句 ******
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public Image Image_BG;
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public TMP_Text Text_ChallengeDefeatTItle;
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public Button Button_ReturnMainScene;
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public TMP_Text Text_ReturnMainScene;
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public Button Button_Stronger;
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public TMP_Text Text_Stronger;
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****** End ******/
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} |