232 lines
5.5 KiB
JSON
232 lines
5.5 KiB
JSON
[
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{
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"MonsterClassID": 1,
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"NameId": "E00001",
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"Name": "雪地标准机枪怪(暂无",
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"StandCrossLevel": 1,
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"MoveCrossLevel": 1,
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"EmojiEyeBowsType": "1",
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"EmojiEyesColor": "#00FF00",
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"EmojiEyeBowsColor": "#00FF00",
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"DefaultEmojiImgId": 2,
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"Attack": 13,
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"AttackShiledScale": 1.5,
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"AttackHpScale": 0.8,
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"ShootSpeed": 6,
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"FirstShootTime": 0.048,
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"ManagazinContain": 100,
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"ChangeBulletTime": 4,
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"Speed": 1.5,
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"RetreatSpeed": 4,
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"TurnSpeed": 400,
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"ShootRange": 3,
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"Defence": 250,
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"Hp": 716,
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"Shield": 2865,
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"DefenceStatusPara": 1.2,
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"YaZhi": 8,
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"MaxMorale": 1000,
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"SuppressMorale": 600,
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"RetreatMorale": 300,
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"CorrageRecover": 80,
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"DamageToHuman": 1,
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"DamageToCarrier": 0.3,
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"CriticalRatio": 0.05,
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"CriticalDamage": 1.5,
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"WeaponId": 1,
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"AttackAnimOrder": 1,
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"ReloadAnimOrder": 1,
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"MoveShootType": 1,
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"PerShootCount": 1,
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"ShootMode": 1,
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"SkillId": 0,
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"Job": 1,
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"Army": 6,
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"Fraction": 8,
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"PrefabPath": "Assets/Art/Character/Prefabs/Enemy/P_E00001.prefab"
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},
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{
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"MonsterClassID": 2,
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"NameId": "E00002",
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"Name": "雪地标准狙击怪",
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"StandCrossLevel": 1,
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"MoveCrossLevel": 1,
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"EmojiEyeBowsType": "1",
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"EmojiEyesColor": "#00FF00",
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"EmojiEyeBowsColor": "#00FF00",
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"DefaultEmojiImgId": 2,
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"Attack": 160,
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"AttackShiledScale": 1.6,
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"AttackHpScale": 0.7,
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"ShootSpeed": 0.8,
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"FirstShootTime": 0.32,
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"ManagazinContain": 10,
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"ChangeBulletTime": 4,
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"Speed": 1.5,
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"RetreatSpeed": 4,
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"TurnSpeed": 400,
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"ShootRange": 7,
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"Defence": 250,
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"Hp": 1333,
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"Shield": 333,
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"DefenceStatusPara": 1.2,
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"YaZhi": 62,
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"MaxMorale": 1000,
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"SuppressMorale": 600,
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"RetreatMorale": 300,
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"CorrageRecover": 80,
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"DamageToHuman": 1,
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"DamageToCarrier": 0.5,
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"CriticalRatio": 0.05,
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"CriticalDamage": 1.5,
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"WeaponId": 8,
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"AttackAnimOrder": 1,
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"ReloadAnimOrder": 1,
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"MoveShootType": 0,
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"PerShootCount": 1,
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"ShootMode": 0,
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"SkillId": 0,
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"Job": 2,
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"Army": 6,
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"Fraction": 8,
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"PrefabPath": "Assets/Art/Character/Prefabs/Enemy/P_E00002.prefab"
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},
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{
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"MonsterClassID": 3,
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"NameId": "E00003",
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"Name": "雪地标准冲锋怪",
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"StandCrossLevel": 1,
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"MoveCrossLevel": 1,
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"EmojiEyeBowsType": "1",
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"EmojiEyesColor": "#00FF00",
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"EmojiEyeBowsColor": "#00FF00",
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"DefaultEmojiImgId": 2,
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"Attack": 16,
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"AttackShiledScale": 0.7,
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"AttackHpScale": 1.6,
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"ShootSpeed": 7,
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"FirstShootTime": 0.048,
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"ManagazinContain": 50,
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"ChangeBulletTime": 1.8,
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"Speed": 2.5,
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"RetreatSpeed": 4.5,
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"TurnSpeed": 400,
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"ShootRange": 3,
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"Defence": 250,
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"Hp": 726,
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"Shield": 1693,
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"DefenceStatusPara": 1.2,
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"YaZhi": 7,
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"MaxMorale": 1000,
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"SuppressMorale": 600,
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"RetreatMorale": 300,
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"CorrageRecover": 80,
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"DamageToHuman": 1,
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"DamageToCarrier": 0.15,
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"CriticalRatio": 0.05,
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"CriticalDamage": 1.5,
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"WeaponId": 5,
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"AttackAnimOrder": 1,
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"ReloadAnimOrder": 1,
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"MoveShootType": 1,
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"PerShootCount": 1,
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"ShootMode": 1,
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"SkillId": 0,
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"Job": 3,
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"Army": 6,
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"Fraction": 8,
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"PrefabPath": "Assets/Art/Character/Prefabs/Enemy/P_E00003.prefab"
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},
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{
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"MonsterClassID": 4,
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"NameId": "E00004",
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"Name": "雪地标准步枪怪",
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"StandCrossLevel": 1,
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"MoveCrossLevel": 1,
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"EmojiEyeBowsType": "1",
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"EmojiEyesColor": "#00FF00",
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"EmojiEyeBowsColor": "#00FF00",
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"DefaultEmojiImgId": 2,
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"Attack": 22,
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"AttackShiledScale": 0.8,
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"AttackHpScale": 1.3,
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"ShootSpeed": 5,
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"FirstShootTime": 0.288,
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"ManagazinContain": 25,
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"ChangeBulletTime": 2,
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"Speed": 2.2,
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"RetreatSpeed": 4.5,
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"TurnSpeed": 400,
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"ShootRange": 5,
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"Defence": 250,
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"Hp": 1513,
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"Shield": 1009,
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"DefenceStatusPara": 1.2,
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"YaZhi": 10,
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"MaxMorale": 1000,
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"SuppressMorale": 600,
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"RetreatMorale": 300,
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"CorrageRecover": 80,
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"DamageToHuman": 1,
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"DamageToCarrier": 0.3,
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"CriticalRatio": 0.05,
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"CriticalDamage": 1.5,
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"WeaponId": 7,
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"AttackAnimOrder": 1,
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"ReloadAnimOrder": 1,
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"MoveShootType": 0,
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"PerShootCount": 1,
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"ShootMode": 0,
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"SkillId": 0,
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"Job": 4,
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"Army": 6,
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"Fraction": 8,
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"PrefabPath": "Assets/Art/Character/Prefabs/Enemy/P_E00004.prefab"
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},
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{
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"MonsterClassID": 5,
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"NameId": "E00005",
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"Name": "雪地标准半自动怪",
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"StandCrossLevel": 1,
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"MoveCrossLevel": 1,
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"EmojiEyeBowsType": "1",
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"EmojiEyesColor": "#00FF00",
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"EmojiEyeBowsColor": "#00FF00",
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"DefaultEmojiImgId": 2,
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"Attack": 60,
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"AttackShiledScale": 1.3,
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"AttackHpScale": 0.8,
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"ShootSpeed": 2,
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"FirstShootTime": 0.24,
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"ManagazinContain": 20,
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"ChangeBulletTime": 2,
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"Speed": 2,
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"RetreatSpeed": 5,
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"TurnSpeed": 400,
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"ShootRange": 6,
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"Defence": 250,
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"Hp": 764,
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"Shield": 1145,
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"DefenceStatusPara": 1.2,
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"YaZhi": 25,
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"MaxMorale": 1000,
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"SuppressMorale": 600,
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"RetreatMorale": 300,
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"CorrageRecover": 80,
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"DamageToHuman": 1,
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"DamageToCarrier": 0.5,
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"CriticalRatio": 0.05,
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"CriticalDamage": 1.5,
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"WeaponId": 2,
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"AttackAnimOrder": 1,
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"ReloadAnimOrder": 1,
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"MoveShootType": 0,
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"PerShootCount": 1,
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"ShootMode": 0,
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"SkillId": 0,
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"Job": 5,
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"Army": 6,
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"Fraction": 8,
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"PrefabPath": "Assets/Art/Character/Prefabs/Enemy/P_E00005.prefab"
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}
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] |