NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/Show/FixedShow.cs

17 lines
550 B
C#

using Sirenix.OdinInspector;
using System;
[Serializable]
public sealed class FixedShow
{
[LabelText("演出点类型")]
public E_ShowPointType ShowPointType;
[LabelText("演出点索引")]
public int ShowIndex;
[LabelText("角色id")]
public int CharacterId;
[LabelText("角色演出Timeline名"), ShowIf("@E_ShowPointType.Character==ShowPointType")]
public string CharacterTimelineName;
[LabelText("道具演出Timeline名"), ShowIf("@E_ShowPointType.Item==ShowPointType")]
public string ItemTimelineName;
}