NLDClient-yudde/ProjectNLD/Assets/Config/ShaderVariants/MyShaderVariants_Source.csv

17 KiB

1ShaderNameShaderAssetPathPassTypeKeywordsSourceMaterialCountSourceMaterials
2Skybox/CubemapResources/unity_builtin_extraNormal0
3Skybox/ProceduralResources/unity_builtin_extraNormal_SUNDISK_SIMPLE0
4Skybox/PanoramicResources/unity_builtin_extraNormal0
5Legacy Shaders/Particles/AdditiveResources/unity_builtin_extraNormal0
6Hidden/Internal-UIRAtlasBlitCopyResources/unity_builtin_extraNormal0
7Hidden/UIElements/EditorUIEResources/unity_builtin_extraNormal0
8Unlit/TransparentResources/unity_builtin_extraNormal0
9Hidden/Universal Render Pipeline/CopyDepthPackages/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shaderNormal0
10Hidden/Universal Render Pipeline/FallbackErrorPackages/com.unity.render-pipelines.universal/Shaders/Utils/FallbackError.shaderNormal0
11Hidden/Universal/CoreBlitPackages/com.unity.render-pipelines.universal/Shaders/Utils/CoreBlit.shaderNormal0
12Universal Render Pipeline/LitPackages/com.unity.render-pipelines.universal/Shaders/Lit.shaderShadowCaster0
13Universal Render Pipeline/LitPackages/com.unity.render-pipelines.universal/Shaders/Lit.shaderScriptableRenderPipeline_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
14Universal Render Pipeline/LitPackages/com.unity.render-pipelines.universal/Shaders/Lit.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
15Universal Render Pipeline/Particles/UnlitPackages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlit.shaderNormal_SURFACE_TYPE_TRANSPARENT0
16Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderShadowCaster0
17Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderShadowCasterINSTANCING_ON0
18Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderShadowCaster_ALPHATEST_ON0
19Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderScriptableRenderPipeline_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX0
20Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderScriptableRenderPipeline_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX0
21Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderScriptableRenderPipeline_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
22Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT EVALUATE_SH_VERTEX0
23Universal Render Pipeline/Simple LitPackages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
24NLD_URP/NLD_CharactorAssets/Code/Shaders/Character/NLD_Charactor.shaderShadowCaster0
25NLD_URP/NLD_CharactorAssets/Code/Shaders/Character/NLD_Charactor.shaderScriptableRenderPipeline0
26NLD_URP/NLD_CharactorAssets/Code/Shaders/Character/NLD_Charactor.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
27NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal0
28NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_OFF _DISSOLVE_OFF _DISTORTION_OFF _MASK_OFF _POLAR_OFF _TEX2_OFF INSTANCING_ON0
29NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON0
30NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON0
31NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON _DISTORTION_ON0
32NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON _DISTORTION_ON _MASK_ON0
33NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON _MASK_ON0
34NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON _MASK_ON _TEX2_ON0
35NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISSOLVE_ON _TEX2_ON0
36NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _DISTORTION_ON _POLAR_ON0
37NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _MASK_ON0
38NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_CUSTOMDATA_ON _MASK_ON _POLAR_ON0
39NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISSOLVE_ON0
40NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISSOLVE_ON _DISTORTION_ON0
41NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISSOLVE_ON _MASK_ON0
42NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISTORTION_ON0
43NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISTORTION_ON _MASK_ON0
44NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_DISTORTION_ON _TEX2_ON0
45NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_MASK_ON0
46NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_MASK_ON _TEX2_ON0
47NLD/Particles/shader_mixAssets/Code/Shaders/Others/shader_mix.shaderNormal_TEX2_ON0
48NLD_URP/NLD_Charactor_LambertAssets/Code/Shaders/Character/NLD_Charactor_Lambert.shaderShadowCaster0
49NLD_URP/NLD_Charactor_LambertAssets/Code/Shaders/Character/NLD_Charactor_Lambert.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
50NLD_URP/NLD_Charactor_LambertAssets/Code/Shaders/Character/NLD_Charactor_Lambert.shaderScriptableRenderPipelineDefaultUnlit0
51NLD_URP/NLD_Scene_Lambert_DoubleSideAssets/Code/Shaders/Character/NLD_Scene_Lambert_DoubleSide.shaderShadowCaster0
52NLD_URP/NLD_Scene_Lambert_DoubleSideAssets/Code/Shaders/Character/NLD_Scene_Lambert_DoubleSide.shaderScriptableRenderPipeline0
53NLD_URP/NLD_Scene_Lambert_DoubleSideAssets/Code/Shaders/Character/NLD_Scene_Lambert_DoubleSide.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
54NLD_URP/NLD_Scene_Lightmap_GroundAssets/Code/Shaders/Character/NLD_Scene_Lightmap_Ground.shaderScriptableRenderPipeline_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX0
55NLD_URP/NLD_Scene_Lightmap_GroundAssets/Code/Shaders/Character/NLD_Scene_Lightmap_Ground.shaderScriptableRenderPipeline_ALPHATEST_ON _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
56NLD_URP/NLD_Scene_Lightmap_GroundAssets/Code/Shaders/Character/NLD_Scene_Lightmap_Ground.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
57NLD_URP/NLD_Scene_LightmapAssets/Code/Shaders/Character/NLD_Scene_Lightmap.shaderShadowCaster0
58NLD_URP/NLD_Scene_LightmapAssets/Code/Shaders/Character/NLD_Scene_Lightmap.shaderScriptableRenderPipeline0
59NLD_URP/NLD_Scene_LightmapAssets/Code/Shaders/Character/NLD_Scene_Lightmap.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
60URP_Test/PostOutline_1Assets/Code/Shaders/Others/PostOutline_1.shaderScriptableRenderPipeline0
61NLD_URP/UI/Particle/UI_Particle_BaseAssets/Code/Shaders/UI/Particle/UI_Particle_Base.shaderNormal0
62NLD_URP/NLD_Scene_LambertAssets/Code/Shaders/Character/NLD_Scene_Lambert.shaderShadowCaster0
63NLD_URP/NLD_Scene_LambertAssets/Code/Shaders/Character/NLD_Scene_Lambert.shaderScriptableRenderPipeline0
64NLD_URP/NLD_Scene_LambertAssets/Code/Shaders/Character/NLD_Scene_Lambert.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
65NLD_URP/NLD_VehicleAssets/Code/Shaders/Character/NLD_Vehicle.shaderShadowCaster0
66NLD_URP/NLD_VehicleAssets/Code/Shaders/Character/NLD_Vehicle.shaderScriptableRenderPipeline0
67NLD_URP/NLD_VehicleAssets/Code/Shaders/Character/NLD_Vehicle.shaderScriptableRenderPipelineDefaultUnlit_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOW_ON _SHADOWS_SOFT0
68NLD_URP/NLD_VehicleAssets/Code/Shaders/Character/NLD_Vehicle.shaderScriptableRenderPipelineDefaultUnlit_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
69NLD_URP/NLD_Scene_Unit_Inst_MoveAreaAssets/Code/Shaders/Scene/NLD_Scene_Unit_Inst_MoveArea.shaderScriptableRenderPipelineDefaultUnlitINSTANCING_ON0
70NLD_URP/NLD_Scene_WaterAssets/Code/Shaders/Scene/NLD_Scene_Water.shaderScriptableRenderPipelineDefaultUnlit0
71NLD_URP/NLD_Scene_GrassAssets/Code/Shaders/Scene/NLD_Scene_Grass.shaderShadowCasterINSTANCING_ON0
72NLD_URP/NLD_Scene_GrassAssets/Code/Shaders/Scene/NLD_Scene_Grass.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT INSTANCING_ON0
73NLD_URP/NLD_Scene_OpaqueAssets/Code/Shaders/Scene/NLD_Scene_Opaque.shaderShadowCaster0
74NLD_URP/NLD_Scene_OpaqueAssets/Code/Shaders/Scene/NLD_Scene_Opaque.shaderShadowCasterINSTANCING_ON0
75NLD_URP/NLD_Scene_OpaqueAssets/Code/Shaders/Scene/NLD_Scene_Opaque.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS INSTANCING_ON0
76NLD_URP/NLD_Scene_OpaqueAssets/Code/Shaders/Scene/NLD_Scene_Opaque.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS0
77NLD_URP/NLD_Charactor_DisplayAssets/Code/Shaders/Character/NLD_Charactor_Display.shaderNormal0
78NLD_URP/NLD_Charactor_DisplayAssets/Code/Shaders/Character/NLD_Charactor_Display.shaderShadowCaster0
79NLD_URP/NLD_Charactor_DisplayAssets/Code/Shaders/Character/NLD_Charactor_Display.shaderScriptableRenderPipeline0
80NLD_URP/NLD_Charactor_DisplayAssets/Code/Shaders/Character/NLD_Charactor_Display.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT0
81NLD_URP/NLD_Charactor_EyebowsAssets/Code/Shaders/Character/NLD_Charactor_Eyebows.shaderNormal0
82NLD_URP/NLD_Charactor_EyebowsAssets/Code/Shaders/Character/NLD_Charactor_Eyebows.shaderScriptableRenderPipeline0
83NLD_URP/NLD_UI_GaussianBlurAssets/Code/Shaders/UI/NLD_UI_GaussianBlur.shaderNormal0
84Universal Render Pipeline/UnlitPackages/com.unity.render-pipelines.universal/Shaders/Unlit.shaderNormal0
85Universal Render Pipeline/UnlitPackages/com.unity.render-pipelines.universal/Shaders/Unlit.shaderNormal_ALPHATEST_ON0
86Universal Render Pipeline/UnlitPackages/com.unity.render-pipelines.universal/Shaders/Unlit.shaderNormal_ALPHATEST_ON _SURFACE_TYPE_TRANSPARENT0
87Universal Render Pipeline/UnlitPackages/com.unity.render-pipelines.universal/Shaders/Unlit.shaderNormal_SURFACE_TYPE_TRANSPARENT0
88Unlit/BlackAreaBlit2Assets/Code/Shaders/Others/BlackAreaBlit2.shaderNormal0
89NLD_URP/NLD_Scene_TransparentAssets/Code/Shaders/Scene/NLD_Scene_Transparent.shaderShadowCaster0
90NLD_URP/NLD_Scene_TransparentAssets/Code/Shaders/Scene/NLD_Scene_Transparent.shaderShadowCasterINSTANCING_ON0
91NLD_URP/NLD_Scene_TransparentAssets/Code/Shaders/Scene/NLD_Scene_Transparent.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS INSTANCING_ON0
92NLD_URP/NLD_Scene_TransparentAssets/Code/Shaders/Scene/NLD_Scene_Transparent.shaderScriptableRenderPipeline_MAIN_LIGHT_SHADOWS0
93NLD_URP/NLD_Charactor_FaceAssets/Code/Shaders/Character/NLD_Charactor_Face.shaderNormal0
94NLD_URP/NLD_Charactor_EyeAssets/Code/Shaders/Character/NLD_Charactor_Eye.shaderNormal0
95NLD_URP/NLD_Charactor_EyeAssets/Code/Shaders/Character/NLD_Charactor_Eye.shaderScriptableRenderPipeline0
96NLD_URP/NLD_UI_GaussianBlur_LowAssets/Code/Shaders/UI/NLD_UI_GaussianBlur_Low.shaderNormal0
97URP_Test/PostOutline_2Assets/Code/Shaders/Others/PostOutline_2.shaderNormal0
98UI/Default-GamaAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default-Gama.shaderNormalUNITY_UI_ALPHACLIP0
99UI/Default-GamaAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default-Gama.shaderNormalUNITY_UI_ALPHACLIP USE_ALPHA_MASK USE_BORDER_FADE0
100UI/Default-GamaAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default-Gama.shaderNormalUNITY_UI_ALPHACLIP USE_BORDER_FADE USE_CUSTOM_BOUNDS_FADE0
101UI/Default-GamaAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default-Gama.shaderNormalUNITY_UI_ALPHACLIP USE_COLOR_ADJUST0
102UI/Default-GamaAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default-Gama.shaderNormalUNITY_UI_ALPHACLIP USE_GLITCH0
103URP_Test/PostOutline_3Assets/Code/Shaders/Others/PostOutline_3.shaderNormal0
104NLD_URP/NLD_Charactor_TransparentAssets/Code/Shaders/Character/NLD_Charactor_Transparent.shaderScriptableRenderPipeline0
105Hidden/Internal-GUIRoundedRectAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUIRoundedRect.shaderNormal0
106Hidden/Internal-GUITextureClipAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUITextureClip.shaderNormal0
107Hidden/Internal-GUITextureBlitAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUITextureBlit.shaderNormal0
108Hidden/Internal-GUIRoundedRectWithColorPerBorderAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shaderNormal0
109Hidden/Internal-GUITextureAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUITexture.shaderNormal0
110Hidden/Internal-GUITextureClipTextAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-GUITextureClipText.shaderNormal0
111UI/DefaultAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/UI/UI-Default.shaderNormal0
112Hidden/BlitCopyAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Internal-BlitCopy.shaderNormal0
113TextMeshPro/Distance FieldAssets/PhxhSDK/ThirdParty/TextMesh Pro/Shaders/TMP_SDF.shaderNormal0
114TextMeshPro/Distance FieldAssets/PhxhSDK/ThirdParty/TextMesh Pro/Shaders/TMP_SDF.shaderNormalUNDERLAY_ON0
115NLD_URP/ColorLineAssets/Code/Shaders/Others/ColorLine.shaderScriptableRenderPipeline0
116Unlit/TransparentAssets/Code/Shaders/builtin_shaders-2022.3.17f1/DefaultResourcesExtra/Unlit/Unlit-Alpha.shaderNormal0
117NLD_URP/UI/Particle/UI_Particle_Polar_MaskAssets/Code/Shaders/UI/Particle/UI_Particle_Polar_Mask.shaderNormal_CUSTOMDATA_ON _MASK_ON _POLAR_ON0
118NLD_URP/UI/Particle/UI_Particle_Polar_MaskAssets/Code/Shaders/UI/Particle/UI_Particle_Polar_Mask.shaderNormal_MASK_ON0
119NLD_URP/NLD_UI_BlurAssets/Code/Shaders/UI/NLD_UI_Blur.shaderNormalUNITY_UI_ALPHACLIP0
120Unlit/TalkBgAssets/Code/Shaders/Others/TalkBg.shaderNormal0
121NLD_URP/NLD_UI_GrayAssets/Code/Shaders/UI/NLD_UI_Gray.shaderNormal0
122NLD_URP/NLD_UnlitColorAssets/Code/Shaders/Others/NLD_UnlitColor.shaderScriptableRenderPipeline0
123NLD_URP/NLD_Scene_Unit_Inst_TransparentAssets/Code/Shaders/Scene/NLD_Scene_Unit_Inst_Transparent.shaderScriptableRenderPipelineDefaultUnlitINSTANCING_ON0
124Hide/ColorFadeAssets/Code/Shaders/Others/ColorFade.shaderNormal0
125NLD_URP/NLD_Scene_Unit_Inst_SkillHighLightAssets/Code/Shaders/Scene/NLD_Scene_Unit_Inst_SkillHighLight.shaderScriptableRenderPipelineDefaultUnlit0
126Shader Graphs/PhysicalMaterial3DsMaxPackages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraphShadowCaster0
127Shader Graphs/PhysicalMaterial3DsMaxPackages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraphScriptableRenderPipeline_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX0
128UI/AdditivePackages/com.coffee.ui-particle/Shaders/UIAdditive.shaderNormal0
129FlipbookAssets/Art/Gfx/Shader/Flipbook.shaderScriptableRenderPipelineINSTANCING_ON0
130FlashEffectAssets/Art/Gfx/Shader/FlashEffect.shaderScriptableRenderPipelineINSTANCING_ON0
131NLD_URP/NLD_Scene_FogSheetAssets/Code/Shaders/Scene/NLD_Scene_FogSheet.shaderScriptableRenderPipeline0
132NLD/Scene/Fog_DistanceBasedAssets/Code/Shaders/Scene/NLD_Scene_Fog_DistanceBased.shaderNormal0