NLDClient-yudde/ProjectNLD/Assets/Editor/Tools/TextureMeger/LTTextureMeger.cs

31 lines
769 B
C#

using System.IO;
using UnityEditor;
using UnityEngine;
/// <summary>
/// 用于把美术给的脸部mask的R和表情mask的R合并为一个图的RG
/// </summary>
public class LTTextureMeger
{
private const string _PlayerDir = "Assets/Art/Character/Models/Players";
public static void AutoMergeTex()
{
var playerDirPath = Application.dataPath + "/../" + _PlayerDir;
playerDirPath = EditorUtil.GetRealPath(playerDirPath);
var playerDirInfo = new DirectoryInfo(playerDirPath);
var playerDirs = playerDirInfo.GetDirectories();
foreach (var iPlayerDirInfo in playerDirs)
{
Debug.Log(iPlayerDirInfo.FullName);
}
}
private static void _MergeTex()
{
}
}