40 lines
628 B
C#
40 lines
628 B
C#
namespace Gameplay.Unit.Data
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{
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public class UnitUIData
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{
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public GameUnit owner;
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public int uiIndex
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{
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get;
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set;
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}
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public bool isContinueLock
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{
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get;
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set;
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}
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public bool isNPC
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{
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get;
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set;
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}
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/// <summary>
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/// 是否显示撤离按钮
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/// </summary>
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public bool showEvacuateBtn
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{
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get;
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set;
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}
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public UnitUIData(GameUnit owner)
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{
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this.owner = owner;
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}
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}
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}
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