352 lines
11 KiB
C#
352 lines
11 KiB
C#
using System;
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using PhxhSDK;
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using Framework;
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using UnityEngine;
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using System.Linq;
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using Gameplay.Net;
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using cfg.RedPoint;
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using Newtonsoft.Json;
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using UnityEngine.Networking;
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using Cysharp.Threading.Tasks;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using Constants = Framework.Constants;
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public class NoticeDataForDisplay
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{
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public int ID;
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public string Title;
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public E_NoticeType Type;
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public int LinkType;
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public Sprite Bannersprite;
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public Sprite ContentSprite;
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public string Content;
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public bool Rotate;
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public string UpdateTime;
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public RedPointNodeNotice RedPointNodeNotice;
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}
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/// <summary>
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/// 公告类型
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/// </summary>
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public enum E_NoticeType
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{
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None = 0,
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/// <summary>
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/// 系统
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/// </summary>
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System = 1,
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/// <summary>
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/// 活动
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/// </summary>
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Activity = 2,
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/// <summary>
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/// 通行证
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/// </summary>
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BattlePass = 3,
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}
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public class NoticeManager : Singlenton<NoticeManager>, IInitable
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{
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private const string NoticePost = "notices";
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private const int NoticeRedNod = 100;
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/// <summary>
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/// 公告请求结果
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/// </summary>
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private class NoticeGetResult
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{
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public int code;
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public string message;
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public List<NoticeData> data;
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}
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/// <summary>
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/// link_type: 1-内链, 2-外链(需点击跳转链接后红点才消失)
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/// is_swiper: 1-需轮播, 2-否
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/// </summary>
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private class NoticeData
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{
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public int id;
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public string title;
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public int type;
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public int link_type;
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public int is_swiper;
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public string url;
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public string cover;
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public string content;
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public int application_id;
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public string created_at;
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public string update_at;
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}
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/// <summary>
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/// 真是公告数据
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/// </summary>
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private List<NoticeData> curNoticeData;
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/// <summary>
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/// 公告数据 UI
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/// </summary>
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private Dictionary<int, NoticeDataForDisplay> activityNoticeDataForDisplays;
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/// <summary>
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/// 系统公告数据 UI
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/// </summary>
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private Dictionary<int, NoticeDataForDisplay> systemNoticeDataForDisplays;
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/// <summary>
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/// 轮播公告数据 UI
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/// </summary>
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private List<NoticeDataForDisplay> rotateNoticeDataForDisplays;
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/// <summary>
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/// 公告红点缓存数据
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/// </summary>
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private NoticeRedStorage noticeRedStorage;
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/// <summary>
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/// 公告页签红点字典
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/// </summary>
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private Dictionary<E_NoticeType, RedPointNodeNotice> redPointNodeNoticeTypes;
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public Dictionary<int, NoticeDataForDisplay> ActivityNoticeDataForDisplays => activityNoticeDataForDisplays;
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public Dictionary<int, NoticeDataForDisplay> SystemNoticeDataForDisplays => systemNoticeDataForDisplays;
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public List<NoticeDataForDisplay> RotateNoticeDataForDisplays => rotateNoticeDataForDisplays;
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public Dictionary<E_NoticeType, RedPointNodeNotice> RedPointNodeNoticeTypes => redPointNodeNoticeTypes;
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public async void GetNotice()
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{
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var requestUrl = AppConfig.Instance.LoginURL + NoticePost;
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DebugUtil.Log("拉起公告请求地址: " + requestUrl);
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try
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{
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var headData = PostHeader.PostHeaderInfo(new Dictionary<string, string>
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{
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{ "timestamp", DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString() }
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});
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var res = await HttpHelper.GetAsync(requestUrl, headData);
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if (res.code != 0)
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{
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DebugUtil.LogError(res.message);
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return;
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}
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Debug.Log("http消息请求成功!返回内容:\n" + res.message);
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var result = JsonConvert.DeserializeObject<NoticeGetResult>(res.message);
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if (result.code == 0)
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{
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curNoticeData = result.data;
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ConvertNotice();
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}
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else
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{
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DebugUtil.LogError("获取公告失败");
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}
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}
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catch (UnityWebRequestException e)
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{
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DebugUtil.LogError(e);
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var pattern = @"\{.*\}";
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var match = Regex.Match(e.Message, pattern);
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if (match.Success)
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{
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var json = match.Value;
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NoticeGetResult res = JsonConvert.DeserializeObject<NoticeGetResult>(json);
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DebugUtil.LogError("请求失败, 服务器有错误响应: " + res.message);
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}
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else
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{
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DebugUtil.LogError("请求失败!");
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}
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}
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}
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private async void ConvertNotice()
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{
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var activityIndex = 0;
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var systemIndex = 0;
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foreach (var data in curNoticeData)
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{
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Debug.Log($"公告ID:{data.id}, Title:{data.title}");
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Debug.Log($"公告内容:{data.content}");
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var sprite = await DownLoadImg(data.cover);
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var noticeDataForDisplay = new NoticeDataForDisplay
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{
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ID = data.id,
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Content = data.content,
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Bannersprite = sprite,
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ContentSprite = sprite,
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Title = data.title,
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LinkType = data.link_type,
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UpdateTime = data.update_at,
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};
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noticeDataForDisplay.Type = (E_NoticeType)data.type;
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// 红点
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var param = new ValueTuple<NoticeRedType, int>(NoticeRedType.Notice, data.id);
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noticeDataForDisplay.RedPointNodeNotice =
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RedPointManager.Instance.AddDynamicNode(NodeType.Notice, NoticeRedNod, param) as RedPointNodeNotice;
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if (data.type == 1)
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{
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systemNoticeDataForDisplays[systemIndex] = noticeDataForDisplay;
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systemIndex++;
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}
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else
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{
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activityNoticeDataForDisplays[activityIndex] = noticeDataForDisplay;
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activityIndex++;
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}
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if (data.is_swiper == 1)
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rotateNoticeDataForDisplays.Add(noticeDataForDisplay);
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}
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SortRotateNotice();
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EventManager.Instance.Send(EventManager.EventName.RefreshNotice);
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}
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private async UniTask<Sprite> DownLoadImg(string url)
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{
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if (string.IsNullOrEmpty(url)) return null;
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Sprite sprite = null;
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try
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{
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using var request = UnityWebRequestTexture.GetTexture(url);
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var operation = request.SendWebRequest();
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await operation.ToUniTask();
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if (request.result == UnityWebRequest.Result.Success)
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{
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var texture = DownloadHandlerTexture.GetContent(request);
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if (texture != null)
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{
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sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height),
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new Vector2(0.5f, 0.5f));
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}
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}
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else
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{
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Debug.LogError($"公告图片下载失败: {request.error}");
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}
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return sprite;
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}
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catch (Exception e)
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{
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DebugUtil.LogError("NoticeManager.DownLoadImg error: {0}", e);
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return sprite;
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}
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}
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private void SortRotateNotice()
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{
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// 如果解析失败,返回一个最小值,这样无效时间会排在最后
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rotateNoticeDataForDisplays = rotateNoticeDataForDisplays
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.OrderByDescending(notice => DateTime.TryParse(notice.UpdateTime, out var time) ? time : DateTime.MinValue)
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.ToList();
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}
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#region 红点
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public bool GetNoticeTypeRedNode(int type)
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{
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switch (type)
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{
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case 1:
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{
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foreach (var notice in systemNoticeDataForDisplays.Values)
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{
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if (noticeRedStorage.CheckNotice(notice.ID))
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return true;
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}
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break;
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}
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case 2:
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{
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foreach (var notice in activityNoticeDataForDisplays.Values)
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{
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if (noticeRedStorage.CheckNotice(notice.ID))
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return true;
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}
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break;
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}
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}
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return false;
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}
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public bool GetNoticeRedNode(int id)
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{
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return noticeRedStorage.CheckNotice(id);
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}
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public void CloseRedNode(int id)
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{
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if (!noticeRedStorage.NoticeList.Contains(id))
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noticeRedStorage.NoticeList.Add(id);
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StorageMgr.Instance.SyncForce = true;
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EventManager.Instance.Send(EventManager.EventName.RefreshNotice);
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}
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#endregion
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#region 初始化与释放
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public void Init()
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{
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activityNoticeDataForDisplays = new Dictionary<int, NoticeDataForDisplay>();
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systemNoticeDataForDisplays = new Dictionary<int, NoticeDataForDisplay>();
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rotateNoticeDataForDisplays = new List<NoticeDataForDisplay>();
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redPointNodeNoticeTypes = new Dictionary<E_NoticeType, RedPointNodeNotice>();
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noticeRedStorage = StorageMgr.Instance.GetStorage<NoticeRedStorage>(Constants.Storage.NoticeRed);
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noticeRedStorage ??= new NoticeRedStorage();
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// 公告类型红点
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var systemParam = new ValueTuple<NoticeRedType, int>(NoticeRedType.NoticeType, (int)E_NoticeType.System);
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var systemNode =
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RedPointManager.Instance.AddDynamicNode(NodeType.Notice, NoticeRedNod, systemParam) as RedPointNodeNotice;
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var activityParam = new ValueTuple<NoticeRedType, int>(NoticeRedType.NoticeType, (int)E_NoticeType.Activity);
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var activityNode =
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RedPointManager.Instance.AddDynamicNode(NodeType.Notice, NoticeRedNod, activityParam) as RedPointNodeNotice;
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redPointNodeNoticeTypes.Add(E_NoticeType.System, systemNode);
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redPointNodeNoticeTypes.Add(E_NoticeType.Activity, activityNode);
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}
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public void Release()
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{
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foreach (var noticeData in activityNoticeDataForDisplays)
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{
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noticeData.Value.ContentSprite = null;
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noticeData.Value.Bannersprite = null;
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}
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foreach (var noticeData in activityNoticeDataForDisplays)
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{
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noticeData.Value.ContentSprite = null;
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noticeData.Value.Bannersprite = null;
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}
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foreach (var redPointNodeNotice in redPointNodeNoticeTypes)
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{
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if (redPointNodeNotice.Value != null)
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RedPointManager.Instance.RemoveDynamicNode(redPointNodeNotice.Value);
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}
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activityNoticeDataForDisplays = null;
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systemNoticeDataForDisplays = null;
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}
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#endregion
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} |