NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/Impl/SummonTotem2.cs

29 lines
675 B
C#

using cfg.SummonCfg;
using Gameplay.Common;
using Gameplay.Summon.Logic;
using Gameplay.Unit;
namespace Gameplay.Summon
{
public class SummonTotem2 : LogicCombineSummon
{
private int _tauntRange;
public SummonTotem2(DataSummon configData,
uint id,
GameUnit creator) : base(configData, id, creator)
{
_tauntRange = _ReadIntParam(0);
}
protected override void _OnInited()
{
base._OnInited();
var tauntLogic = new SLogicTaunt(this);
tauntLogic.tauntRange = _tauntRange;
_AddLogic(tauntLogic);
}
}
}