NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Framework/UI/UIManager.Stack.cs

78 lines
2.1 KiB
C#

using System.Collections.Generic;
using Cysharp.Threading.Tasks;
public partial class UIManager
{
private Stack<UIWindow> _uiWindowStack = new Stack<UIWindow>(8);
public void PushWindow(UIWindow window)
{
if (window)
{
_uiWindowStack.Push(window);
}
}
public UIWindow PopWindow()
{
if (_uiWindowStack.Count > 0)
{
return _uiWindowStack.Pop();
}
return null;
}
public UIWindow PopWindow(string checkWindowName)
{
if (_uiWindowStack.Count > 0)
{
var window = _uiWindowStack.Peek();
if (string.IsNullOrEmpty(checkWindowName) || checkWindowName.Equals(window.WindowName))
{
return _uiWindowStack.Pop();
}
}
return null;
}
public void ClearHideStack()
{
_uiWindowStack.Clear();
}
public static async UniTask<UIWindow> AnimSwitchWindow(UIWindow hideWindow, UIWindowCloseType closeType, string showWindowName, object data)
{
if (hideWindow != null)
{
await hideWindow.AnimHide();
}
var showWindow = await UIManager.Instance.OpenWindow(showWindowName, data);
await showWindow.AnimShow();
hideWindow.CloseWindow(closeType);
return showWindow;
}
public static async UniTask<UIWindow> AnimSwitchWindow(UIWindow hideWindow, UIWindowCloseType closeType, UIWindow showWindow, object data)
{
if (hideWindow != null)
{
await hideWindow.AnimHide();
}
if (showWindow != null)
{
showWindow.OpenWindow(data);
await showWindow.AnimShow();
}
hideWindow.CloseWindow(closeType);
return showWindow;
}
}