33 lines
884 B
C#
33 lines
884 B
C#
using UnityEngine;
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/// <summary>
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/// 相机设置接口类,在GameWrapper程序集中定义
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/// 由Gameplay程序集实现具体的逻辑
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/// </summary>
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public interface ICameraSettings
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{
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bool UseOrthographicMode { get; }
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}
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/// <summary>
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/// 默认的相机设置实现,仅在没有其他实现时使用
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/// </summary>
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public class DefaultCameraSettings : ICameraSettings
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{
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public bool UseOrthographicMode => false;
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}
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/// <summary>
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/// 相机设置管理器 负责提供当前的相机特殊设置
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/// </summary>
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public static class CameraSettingsManager
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{
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private static ICameraSettings _currentSettings = new DefaultCameraSettings();
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public static ICameraSettings CurrentSettings => _currentSettings;
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public static void RegisterSettings(ICameraSettings settings)
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{
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_currentSettings = settings ?? new DefaultCameraSettings();
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}
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} |