NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Area/ParentGroup.cs

27 lines
510 B
C#

using UnityEngine;
namespace Gameplay.Area
{
public class ParentGroup
{
public Transform parentRoadLine;
public ParentGroup()
{
}
public void Init()
{
{
var newObj = new GameObject("[RoadLine]");
parentRoadLine = newObj.transform;
}
}
public void Dispose()
{
// 这些obj都不需要销毁, 会在场景切换时自动销毁
}
}
}