1150 lines
39 KiB
C#
1150 lines
39 KiB
C#
using Cysharp.Threading.Tasks;
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using Framework;
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using Gameplay;
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using Gameplay.FirstTimeFlow;
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using Gameplay.Net;
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using NLDPB;
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using PhxhSDK;
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using System;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using Button = UnityEngine.UI.Button;
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using Image = UnityEngine.UI.Image;
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using Toggle = UnityEngine.UI.Toggle;
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#if SDK_TAPTAP
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using TapSDK.Login;
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#elif SDK_BILIBILI
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using PhxhSDK.AOT.Bilibili;
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#endif
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public class UI_StartGameInterfaceController : UIWindow
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{
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enum LoginType
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{
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Account,
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PhoneCode,
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TapTap,
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Bilibili,
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#if UNITY_IOS
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Apple,
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#endif
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}
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#region UI_obj
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//UI GameObj
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///Auto Gen Start///
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public Image Image_BgDark;
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public Button Button_StartGame;
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public Image Image_LoginBg;
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public TMP_Text Text_AccountLogin;
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public Button Button_AccountLogin;
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public Image Image_YellowLine_Account;
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public TMP_Text Text_VerifyCodeLogin;
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public Button Button_VerifyCodeLogin;
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public Image Image_YellowLine_VerifyCode;
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public Button Button_Debug;
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public TMP_InputField InputField_Account;
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public Image Image_AccountIcon;
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public TMP_InputField InputField_Password;
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public Image Image_PasswordIcon;
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public Toggle Toggle_RememberPassword;
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public TMP_Text Text_RememberPassword;
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public Toggle Toggle_Agreement_1;
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public TMP_Text Text_Agreement_1;
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public Button Button_UnLogin_1;
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public Button Button_Login_1;
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public TMP_InputField InputField_PhoneNumber;
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public Image Image_PhoneIcon;
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public TMP_InputField InputField_VerifyCode;
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public Image Image_VerifyCodeIcon;
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public Button Button_GetVerifyCode;
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public Button Button_GetVerifyCodeCooling;
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public Toggle Toggle_Agreement_2;
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public TMP_Text Text_Agreement_2;
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public Button Button_UnLogin_2;
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public Button Button_Login_2;
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public Button Button_AppleClick;
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public Button Button_GoogleClick;
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public Image Image_UpdateBg;
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public Button Button_Confirm;
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public Button Button_Cancle;
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public Image Image_BottomLine;
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public Button Button_UserCenter;
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public Button Button_Notice;
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public TMP_Text Text_UID;
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public TMP_Text Text_Version;
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public Image Image_DarkSide;
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public Button Button_AgeTip;
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///Auto Gen End///
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/// <summary>
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/// TapTap登录按钮
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/// </summary>
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private Button buttonTapTap;
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/// <summary>
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/// Bilibili登录按钮
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/// </summary>
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private Button buttonBilibili;
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#endregion
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#region UI_Class
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class LoginWindow : UIGameObjectWrapper
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{
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public GameObject Root;
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public GameObject VerifyCodeLoginPanel;
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public Toggle Toggle_Agreement;
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public TMP_InputField InputField_PhoneNumber;
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public TMP_InputField InputField_VerifyCode;
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public Button Button_GetVerifyCode;
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public Button Button_GetVerifyCodeCooling;
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public TMP_Text Text_Agreement;
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public bool isTimer;
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public Button Button_Login;
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public Button Button_Debug;
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public Button Button_AccountLogin;
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public GameObject Image_line;
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public Button Button_VerifyCodeLogin;
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public GameObject AccountLoginPanel;
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public TMP_Dropdown ServerSelecter;
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public Image Image_YellowLine_Account;
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public Image Image_YellowLine_VerifyCode;
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public Toggle Toggle_RememberPassword;
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public TMP_InputField InputField_Account;
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public TMP_InputField InputField_Password;
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public TMP_Text Text_Agreement_Account;
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public Button Button_Login_Account;
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public Toggle Toggle_Agreement_Account;
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public Button AppleBtn;
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public LoginWindow(GameObject root,
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UnityAction<String> PhoneNumberEdit,
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UnityAction<String> CodeEdit,
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UnityAction<bool> AgreementAccept,
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UnityAction PhoneCodeLogin,
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UnityAction SendPhoneRequest) : base(root)
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{
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AccountLoginPanel = root.transform.Find("Image_LoginBg/AccountLogin").gameObject;
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VerifyCodeLoginPanel = root.transform.Find("Image_LoginBg/VerifyCodeLogin").gameObject;
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ServerSelecter = root.transform.Find("Image_LoginBg/ALDropdown").GetComponent<TMP_Dropdown>();
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Button_Debug = GetComponent<Button>("Image_LoginBg/Top/Button_Debug");
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Button_AccountLogin = GetComponent<Button>("Image_LoginBg/Top/ImageBg/AccountLogin/Button_AccountLogin");
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Image_line = FindObj("Image_LoginBg/Top/ImageBg/ImageBg (1)");
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Button_VerifyCodeLogin = GetComponent<Button>("Image_LoginBg/Top/ImageBg/VerifyCodeLogin/Button_VerifyCodeLogin");
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Toggle_Agreement = GetComponent<Toggle>("Image_LoginBg/VerifyCodeLogin/Mid/Info/Agreement/Toggle_Agreement_2");
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Toggle_Agreement_Account = GetComponent<Toggle>("Image_LoginBg/AccountLogin/Mid/Info/Agreement/Toggle_Agreement_1");
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Image_YellowLine_Account = GetComponent<Image>("Image_LoginBg/Top/ImageBg/AccountLogin/Button_AccountLogin/Image_YellowLine_Account");
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Image_YellowLine_VerifyCode = GetComponent<Image>("Image_LoginBg/Top/ImageBg/VerifyCodeLogin/Button_VerifyCodeLogin/Image_YellowLine_VerifyCode");
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Toggle_RememberPassword = GetComponent<Toggle>("Image_LoginBg/AccountLogin/Mid/Info/RememberPassword/Toggle_RememberPassword");
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InputField_Account = GetComponent<TMP_InputField>("Image_LoginBg/AccountLogin/Mid/Account/InputField_Account");
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InputField_Password = GetComponent<TMP_InputField>("Image_LoginBg/AccountLogin/Mid/Password/InputField_Password");
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Button_Login_Account = GetComponent<Button>("Image_LoginBg/AccountLogin/Bottom/Button_Login_1");
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Button_Login = GetComponent<Button>("Image_LoginBg/VerifyCodeLogin/Bottom/Button_Login_2");
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Button_GetVerifyCode = GetComponent<Button>("Image_LoginBg/VerifyCodeLogin/Mid/VerifyCode/Button_GetVerifyCode");
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Button_GetVerifyCodeCooling = GetComponent<Button>("Image_LoginBg/VerifyCodeLogin/Mid/VerifyCode/Button_GetVerifyCodeCooling");
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InputField_PhoneNumber = GetComponent<TMP_InputField>("Image_LoginBg/VerifyCodeLogin/Mid/Phone/InputField_PhoneNumber");
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InputField_VerifyCode = GetComponent<TMP_InputField>("Image_LoginBg/VerifyCodeLogin/Mid/VerifyCode/InputField_VerifyCode");
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Text_Agreement = GetComponent<TMP_Text>("Image_LoginBg/VerifyCodeLogin/Mid/Info/Agreement/Text_Agreement_2");
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Text_Agreement_Account = GetComponent<TMP_Text>("Image_LoginBg/AccountLogin/Mid/Info/Agreement/Text_Agreement_1");
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AppleBtn = GetComponent<Button>("Image_LoginBg/Bottom/LogAccountNode/Button_AppleClick");
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InputField_PhoneNumber.onValueChanged.AddListener(PhoneNumberEdit);
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InputField_VerifyCode.onValueChanged.AddListener(CodeEdit);
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Toggle_Agreement.onValueChanged.AddListener(AgreementAccept);
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Toggle_Agreement_Account.onValueChanged.AddListener(AgreementAccept);
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Button_Login.onClick.AddListener(PhoneCodeLogin);
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Button_GetVerifyCode.onClick.AddListener(SendPhoneRequest);
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Button_GetVerifyCode.interactable = false;
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ServerSelecter = FindObj("Image_LoginBg/ALDropdown").GetComponent<TMP_Dropdown>();
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ServerSelecter.options.Clear();
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var serverInfo = AppConfig.Instance.GetServerInfo();
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if (serverInfo.Count <= 0)
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{
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return;
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}
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foreach (var item in serverInfo)
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{
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ServerSelecter.options.Add(new TMP_Dropdown.OptionData() { text = item.name });
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}
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var index = PlayerPrefs.GetInt("ServerIndex", 0);
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if (index >= 0 && index < serverInfo.Count)
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{
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ServerSelecter.captionText.text = serverInfo[index].name;
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ServerSelecter.value = index;
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}
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else
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{
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ServerSelecter.captionText.text = serverInfo[0].name;
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ServerSelecter.value = 0;
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}
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SetLinkText(Toggle_Agreement, Text_Agreement);
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SetLinkText(Toggle_Agreement_Account, Text_Agreement_Account);
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#if !UNITY_IOS
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AppleBtn.gameObject.SetActive(false);
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#endif
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bool hasShownBtn = false;
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var btnParent = FindObj("Image_LoginBg/Bottom/LogAccountNode").transform;
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foreach (Transform child in btnParent)
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{
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if (child.gameObject.activeSelf)
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{
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hasShownBtn = true;
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break;
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}
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}
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btnParent.parent.gameObject.SetActive(hasShownBtn);
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if (!hasShownBtn)
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{
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AccountLoginPanel.transform.localPosition = new Vector3(0, 0, 0);
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VerifyCodeLoginPanel.transform.localPosition = new Vector3(0, 0, 0);
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}
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}
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public virtual void SetLoginType(LoginType loginType)
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{
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AccountLoginPanel.SetActive(loginType == LoginType.Account);
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VerifyCodeLoginPanel.SetActive(loginType == LoginType.PhoneCode);
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}
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public virtual void CheckLoginButton(LoginType loginType, bool isToggled)
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{
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switch (loginType)
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{
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case LoginType.Account:
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if (InputField_Account.text.Length > 0 && InputField_Password.text.Length > 0 && isToggled)
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{
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Button_Login_Account.gameObject.SetActive(true);
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}
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else
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{
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Button_Login_Account.gameObject.SetActive(false);
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}
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break;
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case LoginType.PhoneCode:
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if (InputField_PhoneNumber.text.Length > 0 && InputField_VerifyCode.text.Length > 0 && isToggled)
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{
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Button_Login.gameObject.SetActive(true);
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}
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else
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{
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Button_Login.gameObject.SetActive(false);
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}
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break;
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}
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}
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public void CheckPhoneCodeButton()
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{
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if (InputField_PhoneNumber.text.Length == 11)
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{
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Button_GetVerifyCode.interactable = true;
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}
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else
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{
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Button_GetVerifyCode.interactable = false;
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}
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}
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public async UniTask CoolingTimer()
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{
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int duration = 60;
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isTimer = true;
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Button_GetVerifyCode.gameObject.SetActive(false);
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Button_GetVerifyCodeCooling.gameObject.SetActive(true);
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while (duration > 0)
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{
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if (!isTimer)
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{
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duration = 0;
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break;
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}
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Button_GetVerifyCodeCooling.GetComponentInChildren<TMP_Text>().text = duration + "s";
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await UniTask.WaitForSeconds(1);
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duration--;
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}
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Button_GetVerifyCode.gameObject.SetActive(true);
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Button_GetVerifyCodeCooling.gameObject.SetActive(false);
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}
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protected void SetLinkText(Toggle agreement, TMP_Text text)
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{
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LinkText linkText = text.GetComponent<LinkText>();
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if (linkText == null)
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{
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DebugUtil.Log("LinkText is null");
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}
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else
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{
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string url1 = "https://kedrgame.com/user_agreement.txt";
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string url2 = "https://kedrgame.com/privacy_agreement.txt";
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string url3 = "https://kedrgame.com/children_privacy_agreement.txt";
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string content = string.Format(CommonUtils.GetLocalizeText("uilogin_AgreementText"), url1, url2, url3);
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linkText.SetText(content);
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}
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linkText.SetOtherAreaClicked(() => agreement.isOn = !agreement.isOn);
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}
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public void SetDebugMode(bool isOn)
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{
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Image_line.gameObject.SetActive(isOn);
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Button_AccountLogin.transform.parent.gameObject.SetActive(isOn);
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//ServerSelecter.gameObject.SetActive(isOn);
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Button_Debug.gameObject.SetActive(false);
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//
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//if (IsDevelopmentOrDebug())
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//{
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// Button_Debug.gameObject.SetActive(!isOn);
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//}
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}
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/// <summary>
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/// 检查当前构建是否为开发版本或调试版本。
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/// </summary>
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/// <returns>如果是开发或调试版本,则返回 true;否则返回 false。</returns>
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bool IsDevelopmentOrDebug()
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{
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#if DEVELOPMENT_BUILD || DEBUG
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return true;
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#else
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return false;
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#endif
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}
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}
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#endregion
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LoginWindow curShownWindow;
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LoginType loginType;
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LoginData loginSaveData;
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/// <summary>
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/// 确认登录后写入数据 (由于切换账号会清空本地数据,在这里做数据缓存)
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/// </summary>
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LoginData tempSaveData;
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bool loginOK = false;
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int serverIndex = 0;
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// deal with input data
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public override void PreLoad(object data = null)
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{
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loginSaveData = StorageMgr.Instance.GetStorage<LoginData>("LoginData");
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if (loginSaveData == null)
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loginSaveData = new();
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AppleLoginManager.Instance.SetCacheLoginInfo(loginSaveData.AppleAccessToken, loginSaveData.AppleID,
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loginSaveData.AppleTimestamp);
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}
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public override async UniTask<bool> OnBack(object data = null)
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{
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await OnBackApp();
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return true;
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}
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// Use this for initialization
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public override void OnInit()
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{
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//bind UI GameObj
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UI_StartGameInterfaceBinder.GetComponents(this);
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buttonTapTap = GetComponent<Button>("TapTapBtn");
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buttonBilibili = GetComponent<Button>("BilibiliBtn");
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Button_AppleClick = GetComponent<Button>("UI_LoginWindow/Image_LoginBg/Bottom/LogAccountNode/Button_AppleClick");
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curShownWindow = new(FindObj("UI_LoginWindow"), PhoneEdit, PhoneVerifyCodeEdit, OnAgreementAccept, OnPhoneCodeLoginClick, SendPhoneCodeRequest);
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AudioManager.Instance.PlayAudio("bgm_login", AudioCriManager.EPlayType.Music, null, true);
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var Button_AgeTip = GetComponent<Button>("Button_AgeTip");
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#region EventManager
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EventManager.Instance.Register(EventManager.EventName.RealNameVerifyCancel, OnCancelCurConnect);
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EventManager.Instance.Register(EventManager.EventName.LoginComplete, OnLoginOK);
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EventManager.Instance.Register(EventManager.EventName.LoginOut, OnLogoutComplete);
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EventManager.Instance.Register(EventManager.EventName.PhoneCodeLoginSuc, OnPhoneCodeLoginSuc);
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EventManager.Instance.Register<string>(EventManager.EventName.PhoneCodeLoginFail, OnPhoneCodeLoginFailed);
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EventManager.Instance.Register<string>(EventManager.EventName.PhoneCodeRequsetFail, OnPhoneCodeRequestFailed);
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EventManager.Instance.Register<AppleLoginManager.AppleLoginInfo>(EventManager.EventName.AppleVerifySuccess, OnNetVerifyAppleLoginSuccess);
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EventManager.Instance.Register(EventManager.EventName.AppleLoginStateFail, OnCheckAppleLoginStateFail);
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#endregion
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#if LOGIN_PHONE // 使用手机登录界面
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curShownWindow.SetDebugMode(false);
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#else
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curShownWindow.SetDebugMode(true);
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#endif
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HideLoginPanel();
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var index = PlayerPrefs.GetInt("ServerIndex", 0);
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serverIndex = index;
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AppConfig.Instance.Select(index);
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bool selectServer = false;
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// 开发环境下的特殊处理
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#if DEVELOPMENT_BUILD || DEBUG
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selectServer = true;
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#endif
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if (selectServer)
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{
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SetupDebugServerSelector();
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}
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|
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/// <summary>
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/// 设置开发环境下的服务器选择器
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/// </summary>
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void SetupDebugServerSelector()
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{
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curShownWindow.ServerSelecter.gameObject.SetActive(true);
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curShownWindow.ServerSelecter.onValueChanged.AddListener(OnServerSelected);
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// ...
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/// <summary>
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/// 处理服务器选择事件
|
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/// </summary>
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/// <param name="selectedIndex">选中的服务器索引</param>
|
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void OnServerSelected(int selectedIndex)
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{
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DebugUtil.Log("选择服务器:" + selectedIndex);
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AppConfig.Instance.Select(selectedIndex);
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serverIndex = selectedIndex;
|
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}
|
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}
|
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|
||
|
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#region BindButton
|
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BindButton(Button_AppleClick, AppleLogin);
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BindButton(Button_AgeTip, OnAgeTipsClick);
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BindButton(Button_AccountLogin, () => SetLoginType(LoginType.Account));
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BindButton(Button_VerifyCodeLogin, () => SetLoginType(LoginType.PhoneCode));
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BindButton(Button_Login_1, OnButtonLogin);
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BindButton(Button_UserCenter, ShowLoginPanel);
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BindButton(Button_Notice, OnNoticeClick);
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BindButton(buttonTapTap, OnTapTapBtnClick);
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//BindButton(buttonBilibili, OnBilibiliClick);
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BindButton(Button_StartGame, OnStartGame);
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#endregion
|
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|
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curShownWindow.Toggle_RememberPassword.onValueChanged.AddListener(OnRememberPassword);
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curShownWindow.InputField_Account.onValueChanged.AddListener(AccountEdit);
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curShownWindow.InputField_Password.onValueChanged.AddListener(PasswordEdit);
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Text_Version.text = "version:" + Application.version;
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Text_UID.gameObject.SetActive(false);
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}
|
||
|
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/// <summary>
|
||
/// 进入账号登录界面
|
||
/// </summary>
|
||
/// <param name="type"></param>
|
||
void SetLoginType(LoginType type)
|
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{
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loginType = type;
|
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Text_UID.gameObject.SetActive(false);
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Button_StartGame.gameObject.SetActive(false);
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||
Button_UserCenter.gameObject.SetActive(false);
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Button_Notice.gameObject.SetActive(false);
|
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curShownWindow.SetLoginType(loginType);
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curShownWindow.IsScaleShow = true;
|
||
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Image_LoginBg.gameObject.SetActive(true);
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Image_UpdateBg.gameObject.SetActive(false);
|
||
|
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switch (loginType)
|
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{
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case LoginType.Account://账号密码登录
|
||
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curShownWindow.Image_YellowLine_Account.gameObject.SetActive(true);
|
||
curShownWindow.Image_YellowLine_VerifyCode.gameObject.SetActive(false);
|
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curShownWindow.Toggle_RememberPassword.isOn = loginSaveData.rememberPassword;
|
||
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||
curShownWindow.Toggle_Agreement_Account.isOn = loginSaveData.agreement;
|
||
curShownWindow.VerifyCodeLoginPanel.SetActive(false);
|
||
curShownWindow.AccountLoginPanel.SetActive(true);
|
||
|
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if (loginSaveData.account != default)
|
||
{
|
||
curShownWindow.InputField_Account.text = loginSaveData.account;
|
||
}
|
||
if (loginSaveData.password != default && loginSaveData.rememberPassword)
|
||
{
|
||
curShownWindow.InputField_Password.text = loginSaveData.password;
|
||
}
|
||
else
|
||
{
|
||
curShownWindow.InputField_Password.text = string.Empty;
|
||
}
|
||
|
||
break;
|
||
|
||
case LoginType.PhoneCode://手机号验证码登录
|
||
|
||
curShownWindow.Image_YellowLine_Account.gameObject.SetActive(false);
|
||
curShownWindow.Image_YellowLine_VerifyCode.gameObject.SetActive(true);
|
||
|
||
curShownWindow.Toggle_Agreement.isOn = loginSaveData.agreement;
|
||
|
||
curShownWindow.CheckPhoneCodeButton();
|
||
break;
|
||
|
||
case LoginType.TapTap:
|
||
{
|
||
curShownWindow.IsScaleShow = false;
|
||
buttonTapTap.gameObject.IsScaleShow(true);
|
||
buttonBilibili.gameObject.IsScaleShow(false);
|
||
}
|
||
break;
|
||
|
||
case LoginType.Bilibili:
|
||
{
|
||
curShownWindow.IsScaleShow = false;
|
||
buttonTapTap.gameObject.IsScaleShow(false);
|
||
buttonBilibili.gameObject.IsScaleShow(true);
|
||
}
|
||
break;
|
||
default:
|
||
DebugUtil.LogError("SetLoginType error");
|
||
break;
|
||
}
|
||
|
||
curShownWindow.CheckLoginButton(loginType, loginSaveData.agreement);
|
||
}
|
||
|
||
void HideLoginPanel()
|
||
{
|
||
//Image_LoginBg.gameObject.SetActive(false);
|
||
curShownWindow.IsScaleShow = false;
|
||
buttonTapTap.gameObject.IsScaleShow(false);
|
||
buttonBilibili.gameObject.IsScaleShow(false);
|
||
|
||
Button_StartGame.gameObject.SetActive(true);
|
||
Button_Notice.gameObject.SetActive(true);
|
||
|
||
#if !SDK_BILIBILI || DEVELOPMENT_BUILD || DEBUG
|
||
Button_UserCenter.gameObject.SetActive(true);
|
||
#else
|
||
Button_UserCenter.gameObject.SetActive(false);
|
||
#endif
|
||
}
|
||
|
||
//invoke when destroy
|
||
public override void OnRelease()
|
||
{
|
||
base.OnRelease();
|
||
|
||
curShownWindow.isTimer = false;
|
||
|
||
EventManager.Instance.Unregister(EventManager.EventName.RealNameVerifyCancel, OnCancelCurConnect);
|
||
EventManager.Instance.Unregister<string>(EventManager.EventName.PhoneCodeLoginFail, OnPhoneCodeLoginFailed);
|
||
EventManager.Instance.Unregister<string>(EventManager.EventName.PhoneCodeRequsetFail, OnPhoneCodeRequestFailed);
|
||
EventManager.Instance.Unregister(EventManager.EventName.PhoneCodeLoginSuc, OnPhoneCodeLoginSuc);
|
||
EventManager.Instance.Unregister(EventManager.EventName.LoginComplete, OnLoginOK);
|
||
EventManager.Instance.Unregister(EventManager.EventName.LoginOut, OnLogoutComplete);
|
||
EventManager.Instance.Unregister<AppleLoginManager.AppleLoginInfo>(EventManager.EventName.AppleVerifySuccess, OnNetVerifyAppleLoginSuccess);
|
||
EventManager.Instance.Unregister(EventManager.EventName.AppleLoginStateFail, OnCheckAppleLoginStateFail);
|
||
|
||
AudioManager.Instance.StopAll();
|
||
AudioManager.Instance.ReleaseAllAudios();
|
||
//EventManager.Instance.Unregister(EventManager.EventName.NetError, ConnectNetError);
|
||
//EventManager.Instance.Unregister(Framework.EventManager.EventName.NetError, OnCancelCurConnect);
|
||
}
|
||
|
||
#region Button_Listener
|
||
|
||
void OnRememberPassword(bool isOn)
|
||
{
|
||
loginSaveData.rememberPassword = isOn;
|
||
}
|
||
void OnAgreementAccept(bool isOn)
|
||
{
|
||
loginSaveData.agreement = isOn;
|
||
curShownWindow.CheckLoginButton(loginType, loginSaveData.agreement);
|
||
}
|
||
|
||
void AccountEdit(string text)
|
||
{
|
||
loginSaveData.account = text;
|
||
curShownWindow.InputField_Password.text = string.Empty;
|
||
curShownWindow.CheckLoginButton(loginType, loginSaveData.agreement);
|
||
//CheckLoginButton();
|
||
}
|
||
void PasswordEdit(string text)
|
||
{
|
||
loginSaveData.password = text;
|
||
//CheckLoginButton();
|
||
curShownWindow.CheckLoginButton(loginType, loginSaveData.agreement);
|
||
}
|
||
void PhoneEdit(string text)
|
||
{
|
||
loginSaveData.phoneNumber = text;
|
||
//CheckLoginButton();
|
||
curShownWindow.CheckPhoneCodeButton();
|
||
}
|
||
void PhoneVerifyCodeEdit(string text)
|
||
{
|
||
//loginSaveData.verifyCode = text;
|
||
//CheckLoginButton();
|
||
curShownWindow.CheckLoginButton(loginType, loginSaveData.agreement);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 尝试登录
|
||
/// </summary>
|
||
void OnButtonLogin()
|
||
{
|
||
if (!loginSaveData.rememberPassword)
|
||
{
|
||
loginSaveData.password = default;
|
||
}
|
||
loginSaveData.LoginByAccount = true;
|
||
tempSaveData = new(loginSaveData);//暂存登录数据
|
||
|
||
LoginAction();
|
||
BIManager.Instance.TrackEvent("login_check", new Dictionary<string, object>
|
||
{
|
||
{"method",0 }//0表示手动输入登录
|
||
});
|
||
DebugUtil.Log("点击登录按钮,拉起加载图标遮挡");
|
||
}
|
||
|
||
/// <summary>
|
||
/// 请求发送验证码
|
||
/// </summary>
|
||
void SendPhoneCodeRequest()
|
||
{
|
||
curShownWindow.CoolingTimer().Forget();
|
||
PhoneVerifyTool.Instance.PhoneNumber = loginSaveData.phoneNumber;
|
||
PhoneVerifyTool.Instance.PhoneCodeWebRequest();
|
||
|
||
//isTimer = true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 手机验证码登录
|
||
/// </summary>
|
||
void OnPhoneCodeLoginClick()
|
||
{
|
||
tempSaveData = new(loginSaveData);//暂存登录数据
|
||
|
||
PhoneVerifyTool.Instance.PhoneNumber = loginSaveData.phoneNumber;
|
||
PhoneVerifyTool.Instance.HttpVerifyCode = curShownWindow.InputField_VerifyCode.text;
|
||
|
||
#if DEVELOPMENT_BUILD || DEBUG
|
||
|
||
PlayerPrefs.SetInt("ServerIndex", serverIndex);
|
||
#else
|
||
var serverInfos = AppConfig.Instance.GetServerInfo();
|
||
AppConfig.Instance.Select(serverIndex);
|
||
#endif
|
||
BIManager.Instance.TrackEvent("login_check", new Dictionary<string, object>
|
||
{
|
||
{"method",0 }//0表示手动输入登录
|
||
});
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.Phxhphone, loginSaveData.phoneNumber);
|
||
DebugUtil.Log("点击登录按钮,拉起加载图标遮挡");
|
||
}
|
||
|
||
/// <summary>
|
||
/// TapTap登录
|
||
/// </summary>
|
||
private void OnTapTapBtnClick()
|
||
{
|
||
#if SDK_TAPTAP
|
||
WaitingForServer.Instance.EventWaiting(WaitingForServer.EventName.TapTapLogin, false, false);
|
||
TapTapLogin.Instance.Logout();
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.TapTap, "");
|
||
#endif
|
||
}
|
||
|
||
/// <summary>
|
||
/// Bilibili登录
|
||
/// </summary>
|
||
private void OnBilibiliClick()
|
||
{
|
||
#if SDK_BILIBILI
|
||
DebugUtil.Log("点击哔哩哔哩登录");
|
||
GSCSdkInterface.stopHeartbeat();
|
||
GSCSdkInterface.logout();
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.BiliBili, "");
|
||
#endif
|
||
}
|
||
|
||
/// <summary>
|
||
/// 服务器登录
|
||
/// </summary>
|
||
void LoginAction()
|
||
{
|
||
#if DEVELOPMENT_BUILD || DEBUG
|
||
|
||
PlayerPrefs.SetInt("ServerIndex", serverIndex);
|
||
#else
|
||
var serverInfos = AppConfig.Instance.GetServerInfo();
|
||
AppConfig.Instance.Select(serverIndex);
|
||
#endif
|
||
Gameplay.Net.Actor.Instance.StartLogin(NLDPB.LoginType.Phxh, loginSaveData.account);
|
||
}
|
||
|
||
void PhoneAutoLogin()
|
||
{
|
||
PhoneVerifyTool.Instance.RefreshTokenTime = loginSaveData.AuthCodeUpdateTime;
|
||
PhoneVerifyTool.Instance.RefreshToken = loginSaveData.AuthCode;
|
||
PhoneVerifyTool.Instance.PhoneNumber = loginSaveData.phoneNumber;
|
||
PlayerPrefs.SetInt("ServerIndex", serverIndex);
|
||
DebugUtil.Log("已有手机号登录凭证,自动登录");
|
||
//OnPhoneCodeLoginClick();
|
||
BIManager.Instance.TrackEvent("login_check", new Dictionary<string, object>
|
||
{
|
||
{"method",1 }//1表示自动登录
|
||
});
|
||
PhoneVerifyTool.Instance.RefreshTokenRequest((i, msg) =>
|
||
{
|
||
if (i == 0)
|
||
{
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.Phxhphone, loginSaveData.phoneNumber);
|
||
}
|
||
else
|
||
{
|
||
CommonUtils.ShowMessageTips(msg);
|
||
loginSaveData.AuthCode = string.Empty;
|
||
loginSaveData.AuthCodeUpdateTime = 0;
|
||
StorageMgr.Instance.SyncForce = true;
|
||
SetLoginType(LoginType.PhoneCode);
|
||
}
|
||
});
|
||
}
|
||
|
||
void OnAgeTipsClick()
|
||
{
|
||
UI_AgeTipController.Open().Forget();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 苹果登录
|
||
/// </summary>
|
||
private void AppleLogin()
|
||
{
|
||
if (!loginSaveData.agreement)
|
||
{
|
||
UITipsManager.ShowConfirmOne("登录提示", "请先勾选同意隐私协议", null);
|
||
|
||
return;
|
||
}
|
||
PlayerPrefs.SetInt("ServerIndex", serverIndex);
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.Apple, "");
|
||
}
|
||
|
||
void ShowLoginPanel()
|
||
{
|
||
// 切换账户
|
||
AppleLoginManager.Instance.ClearAppleLoginInfo();
|
||
#if SDK_TAPTAP
|
||
SetLoginType(LoginType.TapTap);
|
||
//#elif SDK_BILIBILI
|
||
// SetLoginType(LoginType.Bilibili);
|
||
#elif LOGIN_PHONE
|
||
SetLoginType(LoginType.PhoneCode);
|
||
#else
|
||
if (loginSaveData.LoginByPhone)
|
||
{
|
||
SetLoginType(LoginType.PhoneCode);
|
||
}
|
||
else
|
||
{
|
||
SetLoginType(LoginType.Account);
|
||
}
|
||
#endif
|
||
}
|
||
|
||
async void OnNoticeClick()
|
||
{
|
||
await UI_NoticeController.Open();
|
||
}
|
||
|
||
private async void OnStartGame()
|
||
{
|
||
#if SDK_TAPTAP
|
||
try
|
||
{
|
||
TapTapAccount account = await TapTapLogin.Instance.GetCurrentTapAccount();
|
||
if (null == account)
|
||
ShowLoginPanel();
|
||
else
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.TapTap, "");
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
DebugUtil.LogError($"获取用户信息失败 {e.Message}");
|
||
}
|
||
|
||
return;
|
||
#endif
|
||
|
||
#if SDK_BILIBILI
|
||
try
|
||
{
|
||
DebugUtil.Log("点击哔哩哔哩登录");
|
||
GSCSdkInterface.androidCheckLogin();
|
||
await UniTask.WaitUntil(() => { return !GSCSdkInterface.CheckLoging; });
|
||
if (GSCSdkInterface.IsLogin)
|
||
{
|
||
DebugUtil.Log("已登录状态,进入游戏");
|
||
Actor.Instance.StartLogin(NLDPB.LoginType.BiliBili, "");
|
||
}
|
||
else
|
||
{
|
||
DebugUtil.Log("未登录状态,拉起登录界面");
|
||
OnBilibiliClick();//ShowLoginPanel();
|
||
}
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
DebugUtil.LogError($"获取用户信息失败 {e.Message}");
|
||
}
|
||
|
||
return;
|
||
#endif
|
||
|
||
if (loginSaveData.LoginByPhone && loginSaveData.AuthCodeUpdateTime > DateTimeOffset.UtcNow.ToUnixTimeSeconds())//手机号Token自动登录
|
||
{
|
||
PhoneAutoLogin();
|
||
}
|
||
#if !LOGIN_PHONE
|
||
else if (loginSaveData.LoginByAccount && loginSaveData.rememberPassword && LoginController.Instance.AutoLogin)//保存有数据且为初次登录时尝试自动登录
|
||
{
|
||
DebugUtil.Log("已有账号密码,自动登录");
|
||
BIManager.Instance.TrackEvent("login_check", new Dictionary<string, object>
|
||
{
|
||
{"method",1 }//1表示自动登录
|
||
});
|
||
LoginAction();
|
||
DebugUtil.Log("点击登录按钮,拉起加载图标遮挡");
|
||
}
|
||
else if (loginSaveData.LoginByAccount)
|
||
{
|
||
SetLoginType(LoginType.Account);
|
||
}
|
||
#endif
|
||
else if(loginSaveData.AppleLogin && AppleLoginManager.Instance.AppleLoginInfoIsExist() && !AppleLoginManager.Instance.CheckExpirationTime())
|
||
{
|
||
AppleLogin();
|
||
}
|
||
else
|
||
{
|
||
SetLoginType(LoginType.PhoneCode);
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region RegisterEvent
|
||
void OnLoginOK()
|
||
{
|
||
//loginOK = true;
|
||
HideLoginPanel();
|
||
|
||
loginSaveData = StorageMgr.Instance.GetStorage<LoginData>("LoginData");
|
||
if (loginSaveData == null)
|
||
loginSaveData = new();
|
||
|
||
if (tempSaveData != null)
|
||
loginSaveData.SetData(tempSaveData);
|
||
|
||
if (loginSaveData.LoginByAccount)
|
||
{
|
||
loginSaveData.LoginByPhone = false;
|
||
}
|
||
|
||
StorageMgr.Instance.SyncForce = true;
|
||
|
||
Text_UID.gameObject.SetActive(true);
|
||
Text_UID.text = "UID: " + Actor.Instance.Base.GetProp(ActorProp.ActorId);
|
||
|
||
//BIManager.Instance.TrackEvent(BIManager.BI_GameStart, param: new System.Collections.Generic.Dictionary<string, object>
|
||
//{
|
||
// {"login_finish" , 1 }
|
||
//});
|
||
#if SDK_TAPTAP || SDK_BILIBILI || OverseaDev
|
||
//TAPTAP不走自带实名认证
|
||
CloseWindow();
|
||
Actor.Instance.OnEnterGame();
|
||
#else
|
||
var adultStatus = (int)Actor.Instance.Logic.GetCount((uint)LogicID.AdultAuthStatus);
|
||
if (adultStatus == (int)AAStatus.AasNone)
|
||
{
|
||
DebugUtil.Log("未实名认证");
|
||
UI_NoticeWindowController.Open().Forget();
|
||
}
|
||
else if (adultStatus == (int)AAStatus.AasUnderEighteen && !CommonUtils.IsUnderagePlayTimeAllowed())
|
||
{
|
||
DebugUtil.Log("未成年时段限制");
|
||
WaitingForServer.Instance.EventClear();
|
||
}
|
||
else
|
||
{
|
||
CloseWindow();
|
||
Actor.Instance.OnEnterGame();
|
||
}
|
||
#endif
|
||
}
|
||
void OnLogoutComplete()
|
||
{
|
||
if (loginSaveData.LoginByPhone)
|
||
{
|
||
SetLoginType(LoginType.PhoneCode);
|
||
}
|
||
else
|
||
{
|
||
SetLoginType(LoginType.Account);
|
||
}
|
||
}
|
||
void OnCancelCurConnect()
|
||
{
|
||
if (LoginController.Instance.IsLogin)//需要断开连接
|
||
{
|
||
DebugUtil.Log("登出!断开连接");
|
||
Actor.Instance.OnDisConnect();
|
||
Actor.Instance.OnLogout();
|
||
}
|
||
ShowLoginPanel();
|
||
}
|
||
void OnPhoneCodeRequestFailed(string errorMsg)
|
||
{
|
||
CommonUtils.ShowMessageTips(errorMsg);
|
||
//isTimer = false;
|
||
curShownWindow.isTimer = false;
|
||
}
|
||
void OnPhoneCodeLoginSuc()
|
||
{
|
||
if (tempSaveData != null)
|
||
{
|
||
tempSaveData.AccessToken = PhoneVerifyTool.Instance.AccessTokenCode;
|
||
tempSaveData.AuthCode = PhoneVerifyTool.Instance.RefreshToken;
|
||
tempSaveData.AuthCodeUpdateTime = PhoneVerifyTool.Instance.RefreshTokenTime;
|
||
tempSaveData.ClearAccountLoginData();
|
||
tempSaveData.LoginByPhone = true;
|
||
tempSaveData.LoginByAccount = false;
|
||
}
|
||
else
|
||
{
|
||
DebugUtil.LogWarning("暂存登录数据为空!");
|
||
}
|
||
loginSaveData.AuthCode = PhoneVerifyTool.Instance.RefreshToken;
|
||
loginSaveData.AuthCodeUpdateTime = PhoneVerifyTool.Instance.RefreshTokenTime;
|
||
DebugUtil.Log("登录token:" + PhoneVerifyTool.Instance.AccessTokenCode);
|
||
DebugUtil.Log("验证码登录成功!保存登录凭证:" + loginSaveData.AuthCode);
|
||
}
|
||
void OnPhoneCodeLoginFailed(string errorMsg)
|
||
{
|
||
CommonUtils.ShowMessageTips(errorMsg);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 服务器验证苹果登录成功
|
||
/// </summary>
|
||
private void OnNetVerifyAppleLoginSuccess(AppleLoginManager.AppleLoginInfo appleLoginInfo)
|
||
{
|
||
if (tempSaveData != null)
|
||
{
|
||
tempSaveData.ClearAccountLoginData();
|
||
tempSaveData.AppleLogin = true;
|
||
tempSaveData.AppleID = appleLoginInfo.AppleID;
|
||
tempSaveData.AppleAccessToken = appleLoginInfo.AccessTokenID;
|
||
tempSaveData.AppleTimestamp = appleLoginInfo.Timestamp.ToString();
|
||
}
|
||
|
||
loginSaveData.AppleID = appleLoginInfo.AppleID;
|
||
loginSaveData.AppleAccessToken = appleLoginInfo.AccessTokenID;
|
||
loginSaveData.AppleTimestamp = appleLoginInfo.Timestamp.ToString();
|
||
loginSaveData.AppleLogin = true;
|
||
StorageMgr.Instance.SyncForce = true;
|
||
DebugUtil.Log("苹果登录成功, 缓存用户ID:【{0}】, 过期时间:【{1}】, accessToken【{2}】", appleLoginInfo.AppleID,
|
||
appleLoginInfo.Timestamp, appleLoginInfo.AccessTokenID);
|
||
}
|
||
|
||
private void OnCheckAppleLoginStateFail()
|
||
{
|
||
if (tempSaveData != null)
|
||
{
|
||
tempSaveData.ClearAppleLoginData();
|
||
}
|
||
|
||
loginSaveData.ClearAppleLoginData();
|
||
StorageMgr.Instance.SyncForce = true;
|
||
DebugUtil.Log("苹果凭证失效, 清除缓存");
|
||
}
|
||
#endregion
|
||
|
||
class LoginData
|
||
{
|
||
/// <summary>
|
||
/// 用账号密码成功登录
|
||
/// </summary>
|
||
public bool LoginByAccount = false;
|
||
public string account;
|
||
public string password;
|
||
public bool rememberPassword;
|
||
|
||
/// <summary>
|
||
/// 用手机验证成功登录
|
||
/// </summary>
|
||
public bool LoginByPhone = false;
|
||
public string phoneNumber;
|
||
public string AccessToken;
|
||
/// <summary>
|
||
/// 刷新凭证
|
||
/// </summary>
|
||
public string AuthCode;
|
||
public long AuthCodeUpdateTime;
|
||
|
||
/// <summary>
|
||
/// 苹果登录数据
|
||
/// </summary>
|
||
public bool AppleLogin = false;
|
||
public string AppleAccessToken;
|
||
public string AppleID;
|
||
public string AppleTimestamp;
|
||
|
||
public bool agreement;
|
||
|
||
public LoginData()
|
||
{
|
||
|
||
}
|
||
public LoginData(LoginData loginData)
|
||
{
|
||
this.LoginByAccount = loginData.LoginByAccount;
|
||
this.LoginByPhone = loginData.LoginByPhone;
|
||
|
||
this.account = loginData.account;
|
||
this.password = loginData.password;
|
||
this.rememberPassword = loginData.rememberPassword;
|
||
this.agreement = loginData.agreement;
|
||
this.phoneNumber = loginData.phoneNumber;
|
||
this.AccessToken = loginData.AccessToken;
|
||
this.AuthCode = loginData.AuthCode;
|
||
this.AuthCodeUpdateTime = loginData.AuthCodeUpdateTime;
|
||
this.AppleLogin = loginData.AppleLogin;
|
||
this.AppleAccessToken = loginData.AppleAccessToken;
|
||
}
|
||
|
||
public void SetData(LoginData loginData)
|
||
{
|
||
this.LoginByAccount = loginData.LoginByAccount;
|
||
this.LoginByPhone = loginData.LoginByPhone;
|
||
|
||
this.account = loginData.account;
|
||
this.password = loginData.password;
|
||
this.rememberPassword = loginData.rememberPassword;
|
||
this.agreement = loginData.agreement;
|
||
this.phoneNumber = loginData.phoneNumber;
|
||
this.AccessToken = loginData.AccessToken;
|
||
this.AuthCode = loginData.AuthCode;
|
||
this.AuthCodeUpdateTime = loginData.AuthCodeUpdateTime;
|
||
this.AppleLogin = loginData.AppleLogin;
|
||
this.AppleAccessToken = loginData.AppleAccessToken;
|
||
}
|
||
public void ClearAccountLoginData()
|
||
{
|
||
LoginByAccount = false;
|
||
account = string.Empty;
|
||
password = string.Empty;
|
||
rememberPassword = false;
|
||
}
|
||
|
||
public void ClearAppleLoginData()
|
||
{
|
||
AppleLogin = false;
|
||
AppleAccessToken = string.Empty;
|
||
AppleID = string.Empty;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 用于记录登陆状态
|
||
/// </summary>
|
||
public class LoginController : Singlenton<LoginController>
|
||
{
|
||
bool autoLogin = true;//第一次尝试自动登录
|
||
|
||
public bool AutoLogin
|
||
{
|
||
get { return autoLogin; }
|
||
}
|
||
|
||
bool isLogin = false;
|
||
|
||
public bool IsLogin
|
||
{
|
||
get { return isLogin; }
|
||
}
|
||
|
||
public LoginController()
|
||
{
|
||
autoLogin = true;
|
||
isLogin = false;
|
||
}
|
||
|
||
public void OnLogout()
|
||
{
|
||
//autoLogin = false;
|
||
isLogin = false;
|
||
}
|
||
|
||
public void OnLoginOK()
|
||
{
|
||
//autoLogin = false;//登录成功后关闭自动登录
|
||
isLogin = true;
|
||
|
||
//是否为新注册用户
|
||
int firstId = (int)Actor.Instance.Logic.GetCount((uint)LogicID.NoviceProcessId);
|
||
if ((int)E_FirstTimeFlow.NewCreate == firstId) // 是新账户
|
||
{
|
||
NetHelper.SaveGuideProgress(LogicID.NoviceProcessId, (int)E_FirstTimeFlow.OldCreate); // 保存该值,第二次进入就不是新账户了
|
||
|
||
#if SDK_BILIBILI
|
||
GSCSdkInterface.createRole(Actor.Instance.Base.Nickname, Actor.Instance.Base.AccountID); // 创建角色
|
||
#endif
|
||
|
||
#if SDK_TALKINGDATA
|
||
BIManager.Instance.SetUserProperty(TalkingDataProfileParamName.Name, Actor.Instance.Base.Nickname);
|
||
BIManager.Instance.TrackEvent(TalkingDataEventName.Register, null);
|
||
#endif
|
||
}
|
||
|
||
#if SDK_TALKINGDATA
|
||
BIManager.Instance.SetUserProperty(TalkingDataProfileParamName.Name, Actor.Instance.Base.Nickname);
|
||
BIManager.Instance.TrackEvent(TalkingDataEventName.Login, null);
|
||
#endif
|
||
|
||
#if SDK_BILIBILI
|
||
GSCSdkInterface.startHeartbeat();
|
||
GSCSdkInterface.notifyZone(Actor.Instance.Base.AccountID, Actor.Instance.Base.Nickname); // 通知区服
|
||
#endif
|
||
}
|
||
}
|
||
|