27 lines
646 B
C#
27 lines
646 B
C#
using System.Collections.Generic;
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using Obfuz;
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using UnityEngine;
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/// <summary>
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/// UIManager 的层级管理扩展
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/// 提供便捷的层级查询方法(委托给 UICanvasLayerManager)
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/// </summary>
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public partial class UIManager
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{
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/// <summary>
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/// 检查指定层级是否为空
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/// </summary>
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public bool CheckIsLayerListEmpty(UICanvasLayer layer)
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{
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return LayerManager.IsLayerEmpty(layer);
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}
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/// <summary>
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/// 获取指定层级的顶部窗口
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/// </summary>
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public UIWindow GetTopWindowInLayer(UICanvasLayer layer)
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{
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return LayerManager.GetTopWindowInLayer(layer);
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}
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}
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