66 lines
1.9 KiB
C#
66 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg.CharacterCfg
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{
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public sealed partial class CharacterAwaking
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{
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private readonly List<CharacterCfg.DataCharacterAwaking> _dataList;
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private Dictionary<(int, int), CharacterCfg.DataCharacterAwaking> _dataMapUnion;
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public CharacterAwaking(JSONNode _json)
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{
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_dataList = new List<CharacterCfg.DataCharacterAwaking>();
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foreach(JSONNode _row in _json.Children)
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{
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var _v = CharacterCfg.DataCharacterAwaking.DeserializeDataCharacterAwaking(_row);
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_dataList.Add(_v);
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}
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_dataMapUnion = new Dictionary<(int, int), CharacterCfg.DataCharacterAwaking>();
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foreach(var _v in _dataList)
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{
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_dataMapUnion.Add((_v.RoleID, _v.AwakingLevel), _v);
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}
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PostInit();
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}
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public List<CharacterCfg.DataCharacterAwaking> DataList => _dataList;
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public CharacterCfg.DataCharacterAwaking Get(int RoleID, int AwakingLevel) => _dataMapUnion.TryGetValue((RoleID, AwakingLevel), out CharacterCfg.DataCharacterAwaking __v) ? __v : null;
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public void Resolve(Dictionary<string, object> _tables)
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{
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foreach(var v in _dataList)
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{
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v.Resolve(_tables);
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}
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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foreach(var v in _dataList)
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{
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v.TranslateText(translator);
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}
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}
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partial void PostInit();
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partial void PostResolve();
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}
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} |