33 lines
770 B
C#
33 lines
770 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace cfg.CharacterCfg
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{
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public enum EWeapon
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{
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/// <summary>
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/// 武器1
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/// </summary>
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Weapon1 = 0,
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/// <summary>
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/// 武器2
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/// </summary>
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Weapon2 = 1,
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/// <summary>
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/// 武器3
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/// </summary>
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Weapon3 = 2,
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/// <summary>
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/// 武器4
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/// </summary>
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Weapon4 = 3,
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}
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}
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