NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/DataTable/CharacterCfg/Efaction.cs

61 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace cfg.CharacterCfg
{
public enum Efaction
{
/// <summary>
/// 所属势力1
/// </summary>
Faction1 = 1,
/// <summary>
/// 所属势力2
/// </summary>
Faction2 = 2,
/// <summary>
/// 所属势力3
/// </summary>
Faction3 = 3,
/// <summary>
/// 所属势力4
/// </summary>
Faction4 = 4,
/// <summary>
/// 所属势力5
/// </summary>
Faction5 = 5,
/// <summary>
/// 所属势力6
/// </summary>
Faction6 = 6,
/// <summary>
/// 所属势力7
/// </summary>
Faction7 = 7,
/// <summary>
/// 所属势力8
/// </summary>
Faction8 = 8,
/// <summary>
/// 所属势力9
/// </summary>
Faction9 = 9,
/// <summary>
/// 所属势力10
/// </summary>
Faction10 = 10,
/// <summary>
/// 所属势力11
/// </summary>
Faction11 = 11,
}
}