NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/DataTable/CharacterCfg/Ejob.cs

41 lines
921 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace cfg.CharacterCfg
{
public enum Ejob
{
/// <summary>
/// 职业1
/// </summary>
Job1 = 1,
/// <summary>
/// 职业2
/// </summary>
Job2 = 2,
/// <summary>
/// 职业3
/// </summary>
Job3 = 3,
/// <summary>
/// 职业4
/// </summary>
Job4 = 4,
/// <summary>
/// 职业5
/// </summary>
Job5 = 5,
/// <summary>
/// 职业6
/// </summary>
Job6 = 6,
}
}