NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/DataTable/VihecleCultivateCfg/DataVehicleUpgradeBonus.cs

85 lines
2.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg.VihecleCultivateCfg
{
public sealed partial class DataVehicleUpgradeBonus : Bright.Config.BeanBase
{
public DataVehicleUpgradeBonus(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["SumCount"].IsNumber) { throw new SerializationException(); } SumCount = _json["SumCount"]; }
{ if(!_json["BonusType"].IsNumber) { throw new SerializationException(); } BonusType = (VihecleCultivateCfg.BonusType)_json["BonusType"].AsInt; }
{ if(!_json["BonusPropertyCount"].IsNumber) { throw new SerializationException(); } BonusPropertyCount = _json["BonusPropertyCount"]; }
PostInit();
}
public DataVehicleUpgradeBonus(int ID, int SumCount, VihecleCultivateCfg.BonusType BonusType, float BonusPropertyCount )
{
this.ID = ID;
this.SumCount = SumCount;
this.BonusType = BonusType;
this.BonusPropertyCount = BonusPropertyCount;
PostInit();
}
public static DataVehicleUpgradeBonus DeserializeDataVehicleUpgradeBonus(JSONNode _json)
{
return new VihecleCultivateCfg.DataVehicleUpgradeBonus(_json);
}
/// <summary>
/// 载具ID
/// </summary>
public int ID { get; private set; }
/// <summary>
/// 总强化次数
/// </summary>
public int SumCount { get; private set; }
/// <summary>
/// Bonus类型
/// </summary>
public VihecleCultivateCfg.BonusType BonusType { get; private set; }
/// <summary>
/// Bonus属性值
/// </summary>
public float BonusPropertyCount { get; private set; }
public const int __ID__ = -167785700;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "SumCount:" + SumCount + ","
+ "BonusType:" + BonusType + ","
+ "BonusPropertyCount:" + BonusPropertyCount + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}