134 lines
5.2 KiB
C#
134 lines
5.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg.WeaponCfg
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{
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public sealed partial class DataWeapon : Bright.Config.BeanBase
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{
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public DataWeapon(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["NameRead"].IsString) { throw new SerializationException(); } NameRead = _json["NameRead"]; }
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{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
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{ if(!_json["ModelPath"].IsString) { throw new SerializationException(); } ModelPath = _json["ModelPath"]; }
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{ if(!_json["BulletFlySpeed"].IsNumber) { throw new SerializationException(); } BulletFlySpeed = _json["BulletFlySpeed"]; }
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{ var __json0 = _json["FireAudioId"]; if(!__json0.IsArray) { throw new SerializationException(); } FireAudioId = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } FireAudioId.Add(__v0); } }
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{ if(!_json["ParentPointName"].IsString) { throw new SerializationException(); } ParentPointName = _json["ParentPointName"]; }
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{ if(!_json["FireEffectId"].IsNumber) { throw new SerializationException(); } FireEffectId = _json["FireEffectId"]; }
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{ if(!_json["HitEffectId"].IsNumber) { throw new SerializationException(); } HitEffectId = _json["HitEffectId"]; }
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{ if(!_json["CriticalHitEffectId"].IsNumber) { throw new SerializationException(); } CriticalHitEffectId = _json["CriticalHitEffectId"]; }
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{ if(!_json["FlyEffectId"].IsNumber) { throw new SerializationException(); } FlyEffectId = _json["FlyEffectId"]; }
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PostInit();
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}
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public DataWeapon(int ID, string NameRead, string Name, string ModelPath, float BulletFlySpeed, System.Collections.Generic.List<int> FireAudioId, string ParentPointName, int FireEffectId, int HitEffectId, int CriticalHitEffectId, int FlyEffectId )
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{
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this.ID = ID;
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this.NameRead = NameRead;
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this.Name = Name;
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this.ModelPath = ModelPath;
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this.BulletFlySpeed = BulletFlySpeed;
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this.FireAudioId = FireAudioId;
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this.ParentPointName = ParentPointName;
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this.FireEffectId = FireEffectId;
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this.HitEffectId = HitEffectId;
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this.CriticalHitEffectId = CriticalHitEffectId;
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this.FlyEffectId = FlyEffectId;
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PostInit();
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}
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public static DataWeapon DeserializeDataWeapon(JSONNode _json)
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{
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return new WeaponCfg.DataWeapon(_json);
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}
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/// <summary>
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/// 配置用ID
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/// </summary>
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public int ID { get; private set; }
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/// <summary>
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/// 武器名字
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/// </summary>
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public string NameRead { get; private set; }
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/// <summary>
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/// 武器展示名字
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// 武器模型路径
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/// </summary>
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public string ModelPath { get; private set; }
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/// <summary>
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/// 子弹飞行速度
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/// </summary>
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public float BulletFlySpeed { get; private set; }
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/// <summary>
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/// 武器开火音效
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/// </summary>
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public System.Collections.Generic.List<int> FireAudioId { get; private set; }
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/// <summary>
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/// 武器使用挂点名字
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/// </summary>
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public string ParentPointName { get; private set; }
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/// <summary>
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/// 武器使用的开枪特效id
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/// </summary>
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public int FireEffectId { get; private set; }
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/// <summary>
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/// 武器使用的击中特效id
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/// </summary>
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public int HitEffectId { get; private set; }
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/// <summary>
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/// 武器使用的暴击击中特效id
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/// </summary>
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public int CriticalHitEffectId { get; private set; }
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/// <summary>
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/// 武器使用的弹道特效id
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/// </summary>
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public int FlyEffectId { get; private set; }
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public const int __ID__ = -737104980;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "NameRead:" + NameRead + ","
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+ "Name:" + Name + ","
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+ "ModelPath:" + ModelPath + ","
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+ "BulletFlySpeed:" + BulletFlySpeed + ","
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+ "FireAudioId:" + Bright.Common.StringUtil.CollectionToString(FireAudioId) + ","
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+ "ParentPointName:" + ParentPointName + ","
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+ "FireEffectId:" + FireEffectId + ","
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+ "HitEffectId:" + HitEffectId + ","
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+ "CriticalHitEffectId:" + CriticalHitEffectId + ","
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+ "FlyEffectId:" + FlyEffectId + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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