NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Area/Data/EventDataRoadLine.cs

21 lines
315 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Area
{
using Character;
using UnityEngine;
public class EventDataRoadLine
{
public Character owner;
public List<Vector3> pointList;
}
}