29 lines
579 B
C#
29 lines
579 B
C#
using Framework;
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using Gameplay;
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using Gameplay.Level;
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using Gameplay.SubSystems;
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public class GameStateLevel : IState
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{
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private int _levelId;
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public GameStateLevel(int levelId)
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{
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_levelId = levelId;
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}
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public void OnEnter()
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{
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LoadingExecutorManager.Instance.ExecuteLoading(new LevelLoadingExecutor(_levelId));
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}
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public void OnUpdate(float deltaTime)
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{
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}
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public void OnExit()
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{
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UIManager.Instance.CloseAllUI(true);
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LevelManager.Instance.UnloadLevel();
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}
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}
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