27 lines
475 B
C#
27 lines
475 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Gameplay.Common;
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namespace Gameplay.Skill
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{
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using Gameplay.Character;
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public class EventDataUseSkill
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{
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/// <summary>
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/// 使用技能的角色
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/// </summary>
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public GameUnit sender;
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/// <summary>
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/// 释放的cellIndex
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/// </summary>
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public int pointCellIndex;
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}
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}
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