NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/Data/ESummonLogicId.cs

34 lines
660 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Summon
{
public static class ESummonLogicId
{
/// <summary>
/// 临时帐篷
/// </summary>
public const int TENT = 1;
/// <summary>
/// 地雷
/// </summary>
public const int MINE = 2;
/// <summary>
/// 临时帐篷2,为1的升级版
/// </summary>
public const int TENT2 = 3;
/// <summary>
/// 地雷2,为1的升级版
/// </summary>
public const int MINE2 = 4;
}
}