NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/Data/SummonRuntimeData.cs

16 lines
237 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Summon
{
public class SummonRuntimeData
{
public float remainExistTime;
}
}