NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/State/ESummonState.cs

23 lines
506 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Summon
{
public static class ESummonState
{
public const int None = 0;
public const int Tent = 1;
public const int MineIdle = 2;
public const int WaitRemove = 3;
public const int MineBoom = 4;
public const int Tent2 = 5;
public const int Mine2Idle = 6;
public const int Mine2Boom = 7;
}
}