23 lines
479 B
C#
23 lines
479 B
C#
using LTGame;
|
|
namespace Gameplay.PlayerSkill.State
|
|
{
|
|
public class BasePlayerSkillState : NBaseState
|
|
{
|
|
|
|
public BasePlayerSkillState(int id) : base(id)
|
|
{
|
|
}
|
|
protected override void _OnEnter(NBaseState exitState,
|
|
object param)
|
|
{
|
|
}
|
|
protected override void _OnRunning()
|
|
{
|
|
}
|
|
protected override void _OnExit(NBaseState exitState,
|
|
object param)
|
|
{
|
|
}
|
|
}
|
|
}
|