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NLD_Charactor.shader
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【角色shader】 增加被裁减的像素不参与阴影渲染
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2024-04-22 13:27:12 +08:00 |
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NLD_Charactor_Eye.shader
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修改立绘界面模型ztest
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2024-06-18 16:52:29 +08:00 |
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NLD_Charactor_Eyebows.shader
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修改立绘界面模型ztest
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2024-06-18 16:52:29 +08:00 |
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NLD_Charactor_Eyebows.shader.meta
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修改表情颜色兼容
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2024-01-10 18:39:47 +08:00 |
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NLD_Charactor_Face.shader
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修改特效 ZWrite
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2024-02-01 16:32:25 +08:00 |
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NLD_Scene_Lambert.shader
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默认场景shader修改为单面,新增双面场景shader
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2024-01-15 15:00:08 +08:00 |
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NLD_Scene_Lambert_DoubleSide.shader
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默认场景shader修改为单面,新增双面场景shader
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2024-01-15 15:00:08 +08:00 |