NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Data/EAnimFullState.cs

15 lines
415 B
C#

namespace Gameplay.Character
{
public static class EAnimFullState
{
public const string S_EMPTY = "empty";
public const string S_DEAD = "dead";
public const string S_READY = "ready";
public const string S_SKILL = "skill";
public const string S_RETREAT = "retreat";
public const string S_MOVE = "move";
public const string S_STUN = "dizz";
}
}