NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Data/EventDataSpecialAI.cs

13 lines
249 B
C#

using Gameplay.Common;
using System.Collections.Generic;
namespace Gameplay.Character
{
public class EventDataSpecialAI
{
public GameUnit owner;
public List<GameUnit> friendsInOwnerSight;
public uint target;
}
}