31 lines
862 B
C#
31 lines
862 B
C#
using System;
|
|
using UnityEngine;
|
|
namespace Gameplay.Story.Cmp.Anim
|
|
{
|
|
public class CmpAnimGlobalSet : MonoBehaviour
|
|
{
|
|
[Range(0f, 1f)]
|
|
public float lerpProgress = 0.5f;
|
|
/// <summary>
|
|
/// 军团战蓝队地板颜色
|
|
/// </summary>
|
|
public Color LegionBattle_A_CELL_COLOR = new(0f, 0f, 1f, 0.08f);
|
|
/// <summary>
|
|
/// 军团战红队地板颜色
|
|
/// </summary>
|
|
public Color LegionBattle_B_CELL_COLOR = new(1f, 0f, 0f, 0.08f);
|
|
|
|
public Color TouShi_Self_COLOR = new(0.2f, 0.8f, 0.2f, 0.5f);
|
|
public Color TouShi_Enemy_COLOR = new(0.8f, 0.2f, 0.2f, 0.5f);
|
|
|
|
public static CmpAnimGlobalSet instance { get; private set; }
|
|
|
|
private void Awake()
|
|
{
|
|
DontDestroyOnLoad(gameObject);
|
|
instance = this;
|
|
}
|
|
|
|
}
|
|
}
|