NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/FakeFight/CmpFakeStart.cs

29 lines
622 B
C#

using System;
using UnityEngine;
namespace Gameplay.FakeFight
{
public class CmpFakeStart : MonoBehaviour
{
// 使用全角色
public bool useFullCharacters;
// 己方无敌
public bool selfInvincible;
// 敌方无敌
public bool enemyInvincible;
private void Start()
{
#if UNITY_EDITOR
SROptions.Current.UseFullCharacters = useFullCharacters;
SROptions.Current.SelfUnbeatable = selfInvincible;
SROptions.Current.EnemyUnbeatable = enemyInvincible;
#endif
}
}
}